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**Archived** Epsilon Mod - **Use New Thread**

Here you can find news, get help and comment about the ?Epsilon Mod? for Freelancer

Post Tue Dec 23, 2003 3:13 am

Still no luck with locating the jumpholes. Freelancer standard jumpholes show up on the map when you are within 10k & you can see them between 4.2k to 4.1k. I flew all over the place near the locations of a few of the jumpholes on the list & nothing showed up or could be seen, Maybe I'm bugged , I dont know.

I do know that my freelancer is bugged. it crashes unless its modded & none of the FLMM fixes work. But all other mods work fine. I play TNG 1.7 & Rebalance3.20 all those added jumpholes & gates show up with no problem.

I'm using FLMM 1.8 beta maybe thats the problem, not sure though all other mods I use that say they need version 1.2 to 1.7 all work with no problems.

I would appreciate any suggestions you guys might have.

till next time.

Post Tue Dec 23, 2003 3:26 am

darkstorm, try using beta 5...that seems to work very well with this mod

Ship Designer
Weapons Builder
Co-Creator of Nova Design

Post Tue Dec 23, 2003 6:40 pm

The first texture of the cyclone

Post Tue Dec 23, 2003 9:14 pm

Nice one

Post Tue Dec 23, 2003 11:08 pm

thanks naminator...still quite a bit of work to be done on it though

Post Wed Dec 24, 2003 2:12 am

Three new skins for you to choose from...if I got enough votes for one I may choose that one


In Dark Gray



In White



In Dark Blue



In Silver


Edited by - parabolix on 24-12-2003 02:28:04

Post Wed Dec 24, 2003 3:04 am

In a middle of the ships wings there could be like 2 supergun hardpoints like a cruiser but with a wings but the hardpoints would be one on each with not two like you would think that i said in the first sentence.

Edited by - naminator on 24-12-2003 03:05:57

Post Wed Dec 24, 2003 3:29 am

yeah there will be two guns on the pods...im thinking maybe a sphere in the middle of em...and make it look like a powersource...then guns coming out of the front of the pods

btw - which texture do you like?

Edited by - parabolix on 24-12-2003 03:29:53

Post Wed Dec 24, 2003 1:39 pm

Darkstorm, bit of a late post i know but it seems to work for everyone else, does anyone else get the same problem???

Darky

*Aka Darky*

Post Wed Dec 24, 2003 4:33 pm

Darkstorm, have you tried reinstalling it? If you have...try installing it to a new directory...like MS Games instead of Microsoft Games

Ship Designer
Weapons Builder
Co-Creator of Nova Design

Post Wed Dec 24, 2003 5:52 pm

Well I haven't gotten any votes for the Cyclone...So I guess I'm just gonna keep going along like this...Here's the latest picture of the Cyclone...It's in its whitish texture



I've added the engine grille (though I may change its color) and alot of trimming around the engine, I've also remapped alot of the textures on the y plane

Ship Designer
Weapons Builder
Co-Creator of Nova Design

Post Wed Dec 24, 2003 6:39 pm

Good. I wanted white, but got a server error when posting last night.

Ok, going back to the game...

Edited by - von Murrin on 24-12-2003 18:39:15

Post Wed Dec 24, 2003 6:41 pm

lol...cool Von...not cool about the error...lol

anyway, i changed the grille to a blue color...added some dark trim on the inside of the pods...its gettin there

Ship Designer
Weapons Builder
Co-Creator of Nova Design

Post Wed Dec 24, 2003 7:15 pm

Yep whit (or silverish color) is good.

Post Wed Dec 24, 2003 7:25 pm

lol....it better be

Ship Designer
Weapons Builder
Co-Creator of Nova Design

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