Im very interested to know what the numbers mean in the Market_#.ini files, like:
MarketGood = commodity_boron, 0, -1, 0, 0, 1, 5.500000
On my own (and looking through here) I found that the first number is the level required to buy, the second number, if im right, is the rep needed to buy. The next two numbers I don't have a clue, but set to 0 and the commodity wont be buyable. The next number I also don't know, and the last is the price modifier.
I also have a feeling that the numbers act differently depending on whether its Ships, Weapons/Equipment or commodities.
If you could please explain clearly what each of the numbers are (for ships, weapons/equipment AND commodities), it would be really useful. Thanks.