stll lovin' the mod, gone back to it now after a break of a few months, better without trade lanes for sure.
relatively few problems so far;
still ctd when i try to go out of Tingerhoff to Palan, or take a mission in Tingerhoff.
missions from some planets have the waypoint in the middle of the planet so you can't get to it, not without burning up in the atmosphere.
some missions are waaay too close to your base, like 3 or 4K distance.
there are still a couple of places with FL ships and info cards, and Beaumont base in texas is still listed.
npc messages in bars are full of gumf.
some mission screens in bars are inaccessible as it says theyre all being accessed by other players.
ships seem to fly in whatever plane i'm in, not the default FL solar plane, which is unexpected.
i see you already know about the comms audio, that's hardly a major issue though.
not nitpicking just giving you feedback. nice to see the AI is still good n high, loving the catfights. the only problem that does bother me is the crashing at Tingerhoff, because T is a critical system and u cant get to Rygannon or any of those out of the way places without it. appreciate that uv all got lots more things to do but don't forget to tell me if you sort it!!
check ya.
"Thou hast awoken from thy Slumberre, o Ancient Sorrowe of yearres.."
Edited by - Tawakalna (Reloaded) on 8/16/2005 4:11:49 PM