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PTR-The Gemini Sector
Here you can find news, get help and comment about the Privateer / Wing Commander Total Conversion called ?Privateer: The Reckoning? and accompanying Mods
Quixotal:
Rodin is one of the aforementioned bases that I repaired.
I'll check the bars, but you should know that I used a very limited number of base templates.
Think of it like a Naval Battleship...
Or...
A Walmart Super Center...
If you've seen one, you've seen 'em all.
None of the robots take bribes, or give out information.
Haven't changed the DLL to reflect the changes, yet.
And not all of the Stars have infocards...
(I got tired of making them.)
I'll swap the Ferret/Hornet's thumbnails.
Can't remember about Tungsten's buy price, I'll check it out.
(See the next post.)
Haven't been able to get Trade Routes to work, sorry.
karateman:
Don't have those ships in Freelancer form, yet.
pSYCHO:
I'll send you ftp access later.
(On my way to work right now.)
Edit:
Sent info to you.
Watch your 6!
Edited by - warzog on 11/4/2004 4:49:59 AM
Rodin is one of the aforementioned bases that I repaired.
I'll check the bars, but you should know that I used a very limited number of base templates.
Think of it like a Naval Battleship...
Or...
A Walmart Super Center...
If you've seen one, you've seen 'em all.
None of the robots take bribes, or give out information.
Haven't changed the DLL to reflect the changes, yet.
And not all of the Stars have infocards...
(I got tired of making them.)
I'll swap the Ferret/Hornet's thumbnails.
Can't remember about Tungsten's buy price, I'll check it out.
(See the next post.)
Haven't been able to get Trade Routes to work, sorry.
karateman:
Don't have those ships in Freelancer form, yet.
pSYCHO:
I'll send you ftp access later.
(On my way to work right now.)
Edit:
Sent info to you.
Watch your 6!
Edited by - warzog on 11/4/2004 4:49:59 AM
Quixotal:
I completely forgot about this...
In the "Data\Equipment" folder is a zip file.
If you open it, you will find a printable Commodities Map!
On the map are listed Minable Commodities in each System.
Along with what type of bases are in each system.
Any place with an "=P" beside it, indicates a Planet.
As to Tungsten, there are 10 systems where it can be mined.
And there are dozens of places to sell it at a higher than standard price.
But you must remember this:
Mineable Minerals are only needed by Refineries, so avoid any other place.
Also, the farther you get from a minable system, the higher the price.
And...
As a minable resource, which can accidentally be mined during combat, I had to keep the price low.
Watch your 6!
I completely forgot about this...
In the "Data\Equipment" folder is a zip file.
If you open it, you will find a printable Commodities Map!
On the map are listed Minable Commodities in each System.
Along with what type of bases are in each system.
Any place with an "=P" beside it, indicates a Planet.
As to Tungsten, there are 10 systems where it can be mined.
And there are dozens of places to sell it at a higher than standard price.
But you must remember this:
Mineable Minerals are only needed by Refineries, so avoid any other place.
Also, the farther you get from a minable system, the higher the price.
And...
As a minable resource, which can accidentally be mined during combat, I had to keep the price low.
Watch your 6!
That sounds more like a Privateer mining base. I haven't been able to play this mod for a while, so it could be you just typed the wrong word
I managed to make some refineries, even if they were an SOB to get right!
In Privateer, they're huge rocks, with machinery sticking out of them.
Well, I took rock bases, gave them Kyoto and Vogtland interiors...
And then I stuck an MPlatform in the side!
I'm Looking forward to giving it a shot, guess I have to boot into Windows for the first time in a month I'm curious how my Orion looks in a new engine and with a new texture..
MamiyaOtaru:
Ooops!
You're right!
Need to rework them!
pSYCHO:
Do you have the all-gray texture, or the one with the green trim?
The version of the one with the green trim, that I have, is missing the textures on the wings.
Keep getting a "Can't find texture" error, that eventually causes CTDs.
Watch your 6!
Ooops!
You're right!
Need to rework them!
pSYCHO:
Do you have the all-gray texture, or the one with the green trim?
The version of the one with the green trim, that I have, is missing the textures on the wings.
Keep getting a "Can't find texture" error, that eventually causes CTDs.
Watch your 6!
no, i think that was the all grey, will look at the other one
EDIT: where do the textures go(top/bottom/where the engines are etc.)? i have four:
p1
p2
engine
green
because probly the easiest way to do it is to take the ms3d file with the hardpoints and redo the textures and then re-export
Edited by - pSYCHO on 11/4/2004 9:40:15 AM
EDIT: where do the textures go(top/bottom/where the engines are etc.)? i have four:
p1
p2
engine
green
because probly the easiest way to do it is to take the ms3d file with the hardpoints and redo the textures and then re-export
Edited by - pSYCHO on 11/4/2004 9:40:15 AM
pSYCHO:
I just downloaded the Paradigm, and uploaded the Bearcat.
The file contains the Bearcat.Cmp & .mat that Bob McDob made.
(It's missing several sections of it's textures.)
Also included are the original 3DS, and TGA files that he based his version on.
If you can get this one fixed, I've got a real challenge waiting for you!
(The TCS Victory!)
Watch your 6!
I just downloaded the Paradigm, and uploaded the Bearcat.
The file contains the Bearcat.Cmp & .mat that Bob McDob made.
(It's missing several sections of it's textures.)
Also included are the original 3DS, and TGA files that he based his version on.
If you can get this one fixed, I've got a real challenge waiting for you!
(The TCS Victory!)
Watch your 6!
pSYCHO:
Your guess is as good as mine!
In Poser 4, all I need to do is point to the directory where they are, and they automatically load to the correct locations.
I have no idea how to install them manually.
BTW-Your Paradigm has the same problem:
No textures on the wings.
"Missing Texture" errors.
BTW-it's also very tiny, about the size of a Galaxy.
Download the HardCMP program from here at LR.
It allows you to view models as they will appear in the game.
Update:
While testing the new refinery, the "Trade Routes" function started working.
Appears to work if you start at any base but New Detroit.
Wierd!
Also...
There's a new UTF editor available.
I'm going to see if I can use it to create a working voice mod.
Watch your 6!
Your guess is as good as mine!
In Poser 4, all I need to do is point to the directory where they are, and they automatically load to the correct locations.
I have no idea how to install them manually.
BTW-Your Paradigm has the same problem:
No textures on the wings.
"Missing Texture" errors.
BTW-it's also very tiny, about the size of a Galaxy.
Download the HardCMP program from here at LR.
It allows you to view models as they will appear in the game.
Update:
While testing the new refinery, the "Trade Routes" function started working.
Appears to work if you start at any base but New Detroit.
Wierd!
Also...
There's a new UTF editor available.
I'm going to see if I can use it to create a working voice mod.
Watch your 6!
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