Privateer: The Reckoning MOD Beta 2.4 Feedback
Movies:
Buy 16 credits.
Sell 6,400,000 credits.
To fix it, open "Market_Commodities.ini" in the "Equipment" folder.
change:
MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 400000
to:
MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.400000
There's 4 Border World bases, and 3 Rheinland bases that have the error.
Alaska Mission 11 Bug fix:
Delete the Data\Missions\M11\M11.ini file.
It's a hold-over from the now defunct Gemini Sector.
The ships are looking for a Gemini Sector Jumphole which doesn't exist in this mod.
Exploding Torpedo Bug fix:
In the script.xml file, go to this section:
<data file="Data\Equipment\Weapon_equip.ini" method="sectionreplace">
<section>
[Motor
nickname = torpedo01_mark02_motor
</section>
Change the:
delay = 0.650000
to
delay = 0
Handling bug fix:
In the Data\Ships\ShipArch.ini file I found an error, an oversight on my part:
All of the new ships have this line:
;new ship----------------------------------------------------------------
So ignore any ships that don't have that line.
Some of the new ships have a line that reads "mass = 100.000000" above the dashed line.
But they also have a second "mass = " line below the dashed line.
Delete the "mass = 100.000000" line above the dashed line.
Edited by - warzog on 4/29/2004 9:31:28 PM