thanks for this great mod. No technical problems, I´m impressed. I´ve played it in singleplayer modus with starting the storyline.
For me there are two little problems. You have increased the cruise speed (or not?). It was extremly difficult to beat Hovis in the race. You need a lot of luck and a light or medium fighter to miss no gate!
And I think the difficulty could be a little bit rebalanced. For me (flying a falcon), it is no problem to kill 6 bounty hunters (lvl 18) and 4 battle ships in the mission in omicron alpha, but I need a lot of time (and get less money) to kill 6 corsairs with legionairs (lvl. 9). Maybe the the small fighters should be not so quick and fast and the very heavy fighters coould be a little bit faster (not so easy to kill).
Your systems are graet (waiting for more), the new ships are fine and placed well.
If you would ask me, I wish me more new systems, a heavy fighter with one class 10 mount, that the enemys can drop shilds, engines, powerplants, etc. (stations, and platforms as well) and new missions (escort, flying passengers, etc.).
Waiting for "Revolutions"
Sorry for my bad english, greetings from germany
Lars
Edited by - starwalker on 18-12-2003 21:27:20
Edited by - starwalker on 18-12-2003 21:28:28
Edited by - starwalker on 18-12-2003 21:29:56