Freelancer Rebalance 3.12 discussion
v3.11:
-Added the Naginata, the Tempest Destroyer and the Javelin Cruiser from Fightspace, models built by Wanderer, and coded by Glock.
-added 2 new factions to EFA system, the EFA Separatist Forces and the EFA Thugs.
-missions on Earth are now much more rewarding and the EFA police will give you missions all troughout the system.
v3.11b:
-fixed the cuts and nocuts.bat files, now they work corectly and disable/enable the cutscenes as intended.
-added the APS Hornet VHF modeled by Astral Prime Studios, on Freeport 4 and Kyoto Base.
-Added the Entreprise NX-1 as a replacement of the old Entreprise.
-fixed the TIE weapons not showing or firing problem.
-added 2 more torp slots on Ghost.
-player in OpenSP now starts in the EFA system on planet Earth, with a Starfury.
-MP games starts at Trafalgar base(near Manhattan) with the reputation of a Bouny Hunter.
-Use Mp_navy.bat, mp_pirate.bat and mp_bounty.bat to change Trent's appeareance from a Bounty Hunter, Pirate and Navy officer.
-removed the krait and cobra mkiii from all factions since they were too hard to hit.
v3.12:
-added Silver Fire's weapon pack of cluster missiles, Longbow Missiles, EMP mines and the Sniper Interdictor. Cluster missile use ammo tough, which is 1/4 the price of the normal ammo.
-Barrager and Sunfury Photon cannons do 3 time the damage, use half the energy but need ammo to fire.
-max ammo increased to 600 in order to support the new Barragers and Sunfury's that use ammo.
-added the 18 HW ships spreaded across the New York and 3 Kusari Systems(New tokyo, Shikoku and Hokaido), hint: they're on previously empty stations.
-added 7 Freespace ships made by Caid, the Apollo, Medusa, Valkyrie and Anubis for the GTVA(Terran-Vasudan Alliance) and the Manticore, Dragon and Nephilim for the Shivans.
-the above Freespace ships come with their own specific guns, missiles and torpedoes.
credit list for v3.12 and above:
-Astral Prime Studios: the APS Starviper, APS Hornet and the Cougar ships.
-Silver Fire: for its weapon pack:EMP mines, cluster missiles, cruise missile and sniper interdictor missile
-Porsche: Starwars ships creator, like the A-wing, Bwing, Ywing and Millenium Falcon
-Free Spirit: for its own Millenium Falcon
-Redeye: the Elite ship pack, and the Tachyon 5 ships, the Archangel and Battleaxe.
-Caid: Freespace ships creator.
Paul: for it's own collection of special Freelancer ships, from the X-fighter to Raven, Whale and Thunderbird.
-Duriel_LOP: code for docking large ships such as Battleships
-Crabtree Corporation Network: the Homeworld ships.
-Firebase: member of FightSpace team, for the Slipstream and Ghost ships
-Wanderer:creator of the: Naginata, Tempest and Javelin, also member of Fightspace team
MikeA1: for the Entreprise NX1
-Kurgan: Ships from Kurgan's mod, like the Z-95 Headhunter, Phoenix, Gargoyle and Hawk
-John Hawke: Wing commander ship: the Hornet, newer version.
Giskard: the Bab5 and other Fighters, like Starfury, Bab5 Thunderbolt, Soulstealer and Starviper(from Galactica series).
-Knight79: for the Ship Components mod.
-my gang from the forum: Gameshark, Toco, Thurmonator, Ether Dragon, Star nova, and many others for their sugestions, code, and addons that made Rebalance so complex and enjoyable . thnx guys.
Please use Freelancer mod manager v 1.2.1 or higher to install the mod. Also be aware that after the mods instalation and activation within FLMM the file from FL folder may become read-only and this will prevent any .BAT file to run properly. Please deactivate the read-only property for the files inside the FL folder folwoing this steps: right-click on the Freelancer folder in explorer, select properties, uncheck the read-only checkbox in Attributes section, then click apply and select "Apply this changes to this folder, subfolders and files". this way there will be no readonly files into the FL folder.
Also if u start the game in SP mode and you end up near planet Toledo with the objective to dock with it, please go to the folder data\missions\m13 and copy the file m13.nrm over the m13.ini overwriting the old one.
I'll no longer answer mails regarding these 2 issues so read carefully.
Edited by - Michael Dan on 25-10-2003 17:11:45