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****NEWBIE QUESTIONS?? - look no further2!!****
The general place to discuss MOD''ing Freelancer!
Okay, I'm having a Jumpgate Problem with the Alaska Jumpgate.
I can't seem to get any of the pops to enter or leave thru the jumpgate. If I remove it and place in a jumphole and (2) jumpholes, they use them. If I have both in, gate and hole, they use only the holes. If it's just the gate, they ignore it...
The pops are all in and set correctly. I don't understand why. I tried what I was doing in another system, it worked....but not in Alaska. So...do I need to do something, perhaps, on the New York side of the gate to get them, it, to work? Is there something that is special to Alaska that "needs to be turned on..." for it to operate? I'm stumped....
I can't seem to get any of the pops to enter or leave thru the jumpgate. If I remove it and place in a jumphole and (2) jumpholes, they use them. If I have both in, gate and hole, they use only the holes. If it's just the gate, they ignore it...
The pops are all in and set correctly. I don't understand why. I tried what I was doing in another system, it worked....but not in Alaska. So...do I need to do something, perhaps, on the New York side of the gate to get them, it, to work? Is there something that is special to Alaska that "needs to be turned on..." for it to operate? I'm stumped....
I saw on another server several admins and they chould all control the game....
they chould all work with IONCROSS, and they are from differend computers, different country's...
How can I control the server from another place with IONCROSS ?
How can a admin of mine have that power ? what do I have to do ? what does he have to do ?
they chould all work with IONCROSS, and they are from differend computers, different country's...
How can I control the server from another place with IONCROSS ?
How can a admin of mine have that power ? what do I have to do ? what does he have to do ?
On my server, which is LAN, at home, my son and I have access to the server files, but we are networked together. They are based on my machine, and we "share" the file access. The editor works as well. So, I would believe that they (the other admins) too would be networked together...or...the files themselves are stored on a hosted, an independent, server that has several authorized user/admins. BUT...this is just a guess on my part....
@anotherone:
**Flame on**
If you want a hack, go make it yourself, he has better things to do, as for the cloak, dont ask, your not going to get it, if you know about it at all, you should know that it is BANNED and its used for cheating, if you 'wont' cheat with it, congratulations. you still wont get it. if you want a cloak for SP, there is no such thing, the AI knows where to shoot.
**Flame off**
Edited by - deathwalker10982 on 1/10/2004 4:56:57 PM
**Flame on**
If you want a hack, go make it yourself, he has better things to do, as for the cloak, dont ask, your not going to get it, if you know about it at all, you should know that it is BANNED and its used for cheating, if you 'wont' cheat with it, congratulations. you still wont get it. if you want a cloak for SP, there is no such thing, the AI knows where to shoot.
**Flame off**
Edited by - deathwalker10982 on 1/10/2004 4:56:57 PM
Ricardius
your pop problem in Alaska, have you set the pop 'type' area to a 'gate' type, or is it set to 'wormhole' ? Just an idea. The Newyork system won't effect your zone in Alaska.
I'm having a problem with exclusion zones in Alaska, and other systems. I've copied some from the same system and they don't work. It seems such a simple thing to do too???
S
your pop problem in Alaska, have you set the pop 'type' area to a 'gate' type, or is it set to 'wormhole' ? Just an idea. The Newyork system won't effect your zone in Alaska.
I'm having a problem with exclusion zones in Alaska, and other systems. I've copied some from the same system and they don't work. It seems such a simple thing to do too???
S
Steve...
That's it...I copied in some exclusion zones and they work in some areas in Alaska, but not others. Example, I made a debris field near Mitchell....works fine....I can get pop to enter and leave both Mitchell and Junaeu...but not the Jumpgate.
I know about the "pop type...." command. The jumpgates work fine in other systems. Just not in Alaska...Could it be "hardwired" as such? Something left over from the SP game? The "visit" command is set to allow access, and listings as well. ("Universe ini" Now, I too have had a problem with the exclusion zones in general for Alaska...major tweaking to get it to do anything. (Namely...deleteling it altogether and cut-paste in a new one...)
That's it...I copied in some exclusion zones and they work in some areas in Alaska, but not others. Example, I made a debris field near Mitchell....works fine....I can get pop to enter and leave both Mitchell and Junaeu...but not the Jumpgate.
I know about the "pop type...." command. The jumpgates work fine in other systems. Just not in Alaska...Could it be "hardwired" as such? Something left over from the SP game? The "visit" command is set to allow access, and listings as well. ("Universe ini" Now, I too have had a problem with the exclusion zones in general for Alaska...major tweaking to get it to do anything. (Namely...deleteling it altogether and cut-paste in a new one...)
Ricardius,
my problem was not adding my exclusion zones in the solar nubula files.
On your jumpgate problem, I've looked into the Alaska system ini and universe ini and can't find any reason why it wouldn't work.
I'm working on an sp mod, so I'm staying away from the story line mission areas. I've made a base in a far off corner of the system.
Maybe you'll have to make a trade type patrol route that ends at the gate. I've found that always works when I've tried it in other systems. I'm not too bad at setting patrol routes. If you don't know, a patrols location point is the middle of the route and not one of the ends. The angle of the route is more complicated to explain but,you may know this already, but beings I've started. This may help other noobs like myself so my simple noob approach is;
rotate = 90, angle, 180 or -90, angle, 0
90, 90, 180 is horizontal, I think if I remember 90, 0, 180 is vertical
The angle starts at the vertical, or 12 o'clcock, so angle = 0 is straight up. I use a bit of trig to work out the length and angles.
I usually use the 90 and 180, I've not tried the -90 and 0 yet. I've not had to as my patrols seem to work fine.
size = width(radius ?), length
hope this helps.
S
my problem was not adding my exclusion zones in the solar nubula files.
On your jumpgate problem, I've looked into the Alaska system ini and universe ini and can't find any reason why it wouldn't work.
I'm working on an sp mod, so I'm staying away from the story line mission areas. I've made a base in a far off corner of the system.
Maybe you'll have to make a trade type patrol route that ends at the gate. I've found that always works when I've tried it in other systems. I'm not too bad at setting patrol routes. If you don't know, a patrols location point is the middle of the route and not one of the ends. The angle of the route is more complicated to explain but,you may know this already, but beings I've started. This may help other noobs like myself so my simple noob approach is;
rotate = 90, angle, 180 or -90, angle, 0
90, 90, 180 is horizontal, I think if I remember 90, 0, 180 is vertical
The angle starts at the vertical, or 12 o'clcock, so angle = 0 is straight up. I use a bit of trig to work out the length and angles.
I usually use the 90 and 180, I've not tried the -90 and 0 yet. I've not had to as my patrols seem to work fine.
size = width(radius ?), length
hope this helps.
S
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