SLedit textures
Hi All.. would someone give me a helping hand with the textures for one of the game meshes in SLedit?... I've got most of what I need nutted out except for, finding and applying the textures from the HOG files.
The plot so far..just in case its an obvious mistake..
After a full install there were three Hog files, CD1 CD2 with the ship mesh and textures? in the resource.hog?
I've found the meshes I need and can extract/load them into Milkshape with no problem, after that I fold.
The only textures I can find are a few ?/err standard type of tga textures and a whole bunch of monochrome Red/Green tga files..Do these need to be combined and applied somehow in Milkshape, or am I just way of target and missing steps in the process? looking in the wrong location? Not driving Milkshape properly?
Thanks for any pointers
The plot so far..just in case its an obvious mistake..
After a full install there were three Hog files, CD1 CD2 with the ship mesh and textures? in the resource.hog?
I've found the meshes I need and can extract/load them into Milkshape with no problem, after that I fold.
The only textures I can find are a few ?/err standard type of tga textures and a whole bunch of monochrome Red/Green tga files..Do these need to be combined and applied somehow in Milkshape, or am I just way of target and missing steps in the process? looking in the wrong location? Not driving Milkshape properly?
Thanks for any pointers