Fri Sep 01, 2006 1:49 pm by IAR80
This is the list of errors (a long one) wich Windows show me when the Freelancer crush. I install The Monkey Universe v.187
I suppose someone knew what to be done.
NOTICE:General:Starting single player game. E:\FL\Scratch\Source\Client\Gf\ LocationController.cpp(1029)
NOTICE:General:found d3d device nVidia GeForce4 Ti4200 E:\FL\Scratch\Source \Client\cmn\SoundArch.cpp(457)
NOTICE:General:SoundMgr:Max channels set to 24.C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508)
NOTICE:General:SoundMgr:EAX DISABLED.C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMa0n.cpp(3040)
NOTICE:General:SoundMgr:Using Light Algorithm for DSound3D SW buffers. C: \work\builds\dalibs\dalibs-build\build\Src\SoundManager\SoundMan.cpp(3014)
NOTICE:General:SoundMgr:3D HW requested and ENABLED with 16 3D HW buffers available.C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager \SoundMan.cpp(2986)
NOTICE:General:SoundMgr:2D HW requested and ENABLED with 16 HW buffers available.C:\work\builds\dalibs\dalibs-build\build\Src\SoundManager \SoundMan.cpp(2981)
***ERROR: General:unknown effect typeE:\FL\Scratch\Source\Client\nn\NN_Chat. cpp(1362)
***ERROR: Cannot find bodypart E:\FL\Scratch\Source\Server\gf\pubGF.cpp(120)
***ERROR: Cannot find bodypart E:\FL\Scratch\Source\Client\LoginMgr.cpp(351)
***ERROR: Thorn_Psys: Failed to find [VisEffectring.C:\work\builds\dalibs\dalibs-build\build\Src\RendComp\VMesh\VMPartArch. cpp(697)
NOTICE:General:textureverifyfailed:mv_vidmaterial:vidmaterial.tgaE:\FL\Scratch
\Source\Commo\Systems.cpp(3214)
NOTICE:General: VMESH: couldnt find material 82085760C:\work\ builds\dalibs\dalibs-build\build\Src\RendComp\VMesh\VMPartArch.cpp(697)
NOTICE:General: VMESH: couldnt find material 270498242C:\work\builds\dalibs \dalibs-build\build\Src\RendComp\VMesh\VMPartArch.cpp(697)
NOTICE:General: VMESH: couldnt find material 270498242 C:\work \builds\dalibs \DALIBS~1\build\include\IMaterialImpl.h(575)
NOTICE:General: VMESH: couldnt find material 270498242 E:\FL\Scratch \Source \Common\CExternalEquip.cpp(142)
***WARNING: sound "audio\sounds\weapons\fire_antimatter.wav" has attenuation out of valid range (0, -96) E:\FL\Scratch\Source \Client\cmn \SoundArch.cpp(457)
***WARNING: sound "audio\music\music_iw_battle.wav" has attenuation out of valid range (0, -96) E:\FL\Scratch\Source\Client\Space\EffectTypes.cpp(76)
***WARNING: General:EffectTypes: unknown type E:\FL\Scratch\Source \Client \Space\EffectTypes.cpp(76)
***WARNING: General:EffectTypes: unknown type E:\FL\Scratch\ Source \Client \cmn\EffectArch.cpp(58)
***WARNING: get_zone(19) failed E:\FL\Scratch\Source \Common \Systems. cpp(3214)
***WARNING: get_zone(19) failed C:\work\builds\dalibs\dalibs-build\build \Src \RendComp\VMesh\VMPartArch.cpp(697)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_01) for item (0xb4e69f43) E:\FL\Scratch \Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_02) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_03) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_04) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_05) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_06) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_07) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_08) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_09) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpTurret_S1_10) for item (0xb4e69f43) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpRunningLight01) for item (0x887c2cc8) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpRunningLight02) for item (0x887c2cc8) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpRunningLight03) for item (0x887c2cc8) E:\FL\Scratch\Source\Common \CExternalEquip.cpp(142)
***WARNING: CExternalEquip: Object (0xbfe08b0f) missing hardpoint (HpRunningLight04) for item (0x887c2cc8)
***WARNING: Failed to get start locationE:\FL\Scratch\Source\Client \GF \ScriptPsys.cpp(76)
And the Freelancer crush to desktop!!!
Then the very frustrating mesage from Windows "Freelancer has encounter a problem and need to be close... bla, bla, bla.
My soundcard is C-Media CMI 8738. I have only one HDD C:FlScan don't find any errors! I wander why?
The same problem I encounter with the Mods: Sci-Fi Universe and Massive Addon
Funy things is, the game let me play until I reach level 3... then sudenly crush to desktop and ONLY!!! in New York.
If I level up in another system everything is normal until I take a jumpholes or a jumpgates to New York.
Is something wrong with the New York System?
Also I found some bugs in the mod, but I expect first an answer.
Note: Only this 3 Mods don't work, with other Mods Freelancer it's working just fine?!!!