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Explosion Bug

This is where you can ask for help and post your knowledge on error messages from using the various tools that describe error messages in MODs such as DataStorm the Freelancer MOD Scanner the server console and FLSpit.

Post Sun Oct 30, 2005 6:57 am

Explosion Bug

Hello@all!
When I shoot at a ship in my mod, the FL Server crashs when the ship should explode. In the console there is this bug report:

C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(1897) : WARNING:General:Engine: destroy_joint: Failing to disconnect -1 <- 35528936, not connected.

I can't figure out the problem! If somebody knwos this bugs and knows a solution, please write!!!

THX burzelmann

Post Mon Oct 31, 2005 5:40 am

Your explosion or death_fuse is referring to objects that aren't a part of your ship. Write a new death_fuse, or use a "safe" explosion, like li_freighter's, that just uses generic explosion effects.

Post Mon Oct 31, 2005 6:31 am

I'll try this! Thx

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