@Harrier:
I'm looking forward to any new material you may have to offer- that last ship was really pretty
@Caboose:
Counting on your dev. team to get something like skinning done ... is not a good plan. Really, skinning ain't hard. Just follow the tutorials, and you'll be fine.
@xXx:
Since you're new to showing off your work here, I'll try not to make you feel bad- this effort is really pretty good, but could be improved, so don't think I'm trying to trash you, k? This is just a critique.
That said, the model looks a lot prettier in the raytrace than in the final version in FL. This is pretty typical- if you want to see one of my models in a raytrace, I'll do one in Poser5 and show you what cool can look like
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Seriously though... while the skin is adequate, to really reach a professional standard I think you need to take the raised areas and use beveled edges on those layers, taking some care with them so that they look right and use a unified light direction (this is a pain, but well worth it).
This will give those areas a much greater feeling of depth and realism when seen in the game engine. The grilles and other recessed areas should have an Inner Shadow applied (assuming you're using Photoshop 6+, otherwise airbrush it in GIMP or whatever) to give them a feeling of depth, and the skin needs some gentle, subtle dirt rubbed in (I suggest color 0B00000 and a very light airbrush touch) and some staining, etc. Nothing too overwhelming- ships don't have to look trashy- but just a bit here and there to give the different parts have more lifelike feel. Little drips and stains can really add quite a bit of life to a model, and they hardly take any time to airbrush up.
At any rate... this is a very nicely-modeled ship, and the skin, while not to my taste color-wise (um, we all know I'm addicted to jewel tones, so I don't claim my taste is "good" hehe) could really be very good with some minor detailing and some touches to improve the realism. Overall, this is a good effort that could really be spectacular with less than an hour's additional work
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