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Station Building

Here you can discuss building custom ships, texturing and 3D modeling in Freelancer

Post Sat Jul 31, 2004 3:17 am

Ok i checked my details of ds9 model they are as follows...

min = -111.74 -110.26 -77.96
max = 111.81 112.48 76.37

im guessing when u say 500 units u mean the total of min = 500 and max = 500 and no greater?

Post Sat Jul 31, 2004 6:04 am

Yeah, radius of 500.

Post Sat Jul 31, 2004 6:18 am

well this is certainly an exciting subject, the only barrier as of now is the .sur files...

@ Hobbes, any relation to bobby orr?

Post Sat Jul 31, 2004 8:49 am

So as my model stands, the size is ok, im guessing all i need to do next is add the hardpoint refernces on the milkshape object like it shows u for a ship at this url?

http://tfk.marlur.dnsalias.net/tutorial/

i dont quite understand the last bit about the matreials used etc..
could someone please clear this up so that i get the materials used etc imported to fl also...

Post Sun Aug 01, 2004 8:51 pm

@parabolix

I wish, if it were only so

@ra5or

I would assume it is the same as ship materials, you create your base, export to cmp, then create your mat file as if you were making one for a ship

Roland "Hobbes" Orr
Founder, Samurai Studios

Post Tue Aug 03, 2004 7:07 am

Is there not a mat exporter for milkshape yet, would make things much easier than doing all that extra crap on that link i pasted.. would only have to deal with fl ini's then im guessing..

Post Tue Aug 03, 2004 7:58 am

Colin (I think) has already made a .mat exporter for Milkshape...look in downloads

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