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Privateer: The Reckoning mod v2.0

Here you can find news, get help and comment about the Privateer / Wing Commander Total Conversion called ?Privateer: The Reckoning? and accompanying Mods

Post Tue Mar 30, 2004 10:28 pm

He didn't say, but the extensions are ".ms3d."

Here's his message:

Here's my Hornet and Salthi, you maybe be able to make use of them in Reckoning. I scaled them to HCI's Dralthi Mk 4. I'm working on Dralthi Mk1 and Scimitar, If you want them I'll send them too when done.

JohnHawke
Attached:
hornet.ms3d

salthi.ms3d


Sir S

Edited by - Sir Spectre on 3/30/2004 11:28:10 PM

Post Wed Mar 31, 2004 4:26 am

Does anyone want to texture my ship called the shaman (from priv.2) it is still in ms3d, but i dont really know how to handle pic2pic and texture it...
If u are interested post ur email and i will mail it...

Tommy out

Movin' in for the kill

Post Wed Mar 31, 2004 11:19 am

warzog, I have a semi-wild guess that the problems in the Gemini sector could stem from a faction or ship that is called for but doesn't exist. Perhaps something in the original game data that has been removed? Not being able to see the mod yet, I don't really know, but this is my guess since it works in regular FL, but not your mod.

As usual I'm probably talking out my hind-end, but I'm tryin to help

Post Wed Mar 31, 2004 11:57 am

@Psycho, check your email, I sent them to you. I'll let JohnHawke know.

Sir S

Post Wed Mar 31, 2004 12:12 pm

got them, and oh ss, SHOCK HORROR!! you spelt my name right

sorry, but quite a few people have been misspelling it recently

What was FL2 and is now ...............*suspense and drum roll* .................... FL: Fallen Universe!!!!

Post Wed Mar 31, 2004 12:18 pm

ahem no i havent got them my mistake, i got yours though tommy,

anyone know of a decent shaman texture?


What was FL2 and is now ...............*suspense and drum roll* .................... FL: Fallen Universe!!!!

Post Wed Mar 31, 2004 12:25 pm

@Psycho, I do a lot of writing and I naturally have proper word structure with respect to spelling and capitalization. So, yes I know it doesn't look like how you have it, but it takes forced behaviour on my part to get it right. I don't like to force that behaviour.

Let me know if you receive the email then.

Also, on WCNews.com someone has posted a Fralthi model.

Striker Shows Off His Fralthi
Forums poster Maj. Striker has posted his latest work - a 3D model of a Kilrathi Fralthi. It's still not quite finished, but it already looks great, and on top of that it's made up of only 116 polygons! I'm not an expert, but that sounds really low.


Then there's this one too from Tolwyn apparently.



Fralthi Final Launches for WC Saga
Lynx has finalized the design for the Fralthi II for WC Saga. As usual, it's a pretty solid design that will look great in motion. Hopefully we'll get to fly around and see it in action ourselves by the end of the year.


Sir S

Edited by - Sir Spectre on 3/31/2004 1:26:57 PM

Post Wed Mar 31, 2004 12:36 pm

@SS: I'm not complaining about the capitalisation, im just strange in that respect.but my name often gets spelled 'physco' or 'phsyco' and it just irritates me. Havent yet recieved the models, and i'm just looking for a shaman texture.

What was FL2 and is now ...............*suspense and drum roll* .................... FL: Fallen Universe!!!!

Post Wed Mar 31, 2004 3:02 pm

Sir Spectre:
I can't us it.
Thanx anyway.

Chemus:
I think I've found the problem.
(I still need to finish converting before I can test it.)
I'd removed the locks on the jumpgates/holes for the FL systems in the Initialize.ini file.
BUT...
When I made a mini-mod to test the Gemini systems, I had to unlock them first.
(Even though they were never locked to begin with.)
Any system I unlock, I can get to.
If I don't unlock it, I boot to desktop.
(I sure hope that's all it is!)
If it is, I'll run through the Gemini Sector real quick...
Run through the missions once...
And then upload the whole shebang!

Watch your 6!

Post Wed Mar 31, 2004 8:49 pm

Well, there must be something else.
Must be something in the main mod that's not in the mini.

Watch your 6!

Post Wed Mar 31, 2004 10:29 pm

Keeping my fingers crossed.. and.. textures need to be sent to whom and where again?

I would like to donate some spare braincycles to the cause.

Post Thu Apr 01, 2004 6:51 am

Update:
I realize this is going to sound like an April Fool's joke, but it's not.
But...
Due to my difficulty with the Gemini Sector, I am temporarily removing it from the mod.
(I need/want to get a new version of the mod out to the players.)
Also...
Bob McDob just sent me the Orion, I haven't had a chance to test it, yet.


Watch your 6!

Post Thu Apr 01, 2004 8:24 am

lvxoccvlta: which textures?

SS: havent recieved the models, try sending them again

What was FL2 and is now ...............*suspense and drum roll* .................... FL: Fallen Universe!!!!

Post Thu Apr 01, 2004 8:44 am

AHH warzog! You must be april fooling.. there is no way after all that work that Gemini can be just axed from the map! NO! Let me take a crack at it, let all of us here figure out whats up. As far as I am concerned, its just a map.. and there have been MANY great new maps made.. the FreeWorlds did it successfully. Perhaps you can ask those people nicely for help?

the textures.. the textures.. a perry naval base texture I made that should tile very very nicely. It just needs a home.

But if gemini is axed from the mod.. ;(

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