Wed Feb 26, 2003 4:11 pm by Spacepilot Borodine
it's mad to think that since Elite, no space trader piloting sim even close this one... and here again, despite wonderful graphisms and shines, FL fails to be the new ultimate reference due to LAZINESS in certain aeras...
However, the Elite concept was so genuine it kept the attention of millions gamers for long time... one word : DYNAMICS is what is all about... no problem if there is a main plot but if the universe behaves dynamicaly, the game become a dream for the gamers.. remember :
- dynamic trading system
- open start : one pitiful ship and few bucks to conquer the whole univers
- dynamics events
- surprise (what is this huge alien ship?)
- risky business or by the book trade carreer : you want to make big money? get some drugs from a pirate outpost or an anarchy... but bevare, roads are truly more dangerous...
- alien artefacts and new stuff to sell
- one system and the good old LAVA planet system open door to the HUGE UNIVERSE !
- incredible gameplay : you started with a ****craft, you even had to dock in manual ! (this was a so good idea) until you get some bucks (and it was hard, long and risky : but so good immersively)
- real spaceship model (inertia/original piloting...)
IN FL, all seems to be too easy, too simple.... like this game is designed for LAZY gamers... it should have been fine with me IF there was also an advanced (more real, more difficult and more fun) option for the true fans... but not.... it a real shame after so much wait... we waited for a super wider and openended privateer... what a deception....
Edited by - Spacepilot Borodine on 26-02-2003 16:12:23