Many thanks for the compliments.. the stability of the mod is mainly down to Buck Danny's skill as a coder, Parabolix for his stable weapons and effects.. and to the server operators and players who provide us with accurate (mostly..lol) bug reports and player feedback..
I spoke to Parabolix about the patch.. and if you still have it, we would like to take a look, could you email it to me, and I'll pass it on to Buck... if anyone can find the bugs in it he can.. lol
Your ships.. sure we'd be glad to look at them and if we like them and they 'fit' Epsilon then I dont see why not.. anyhow .. hardpoints and what not are really no problem tho our tendency is to try to stay pretty much faithful to the design.. but we dont want to have to retexture stuff as I have a backlog of stuff a mile long.. I can talk to you via email or msn about them if need be..
Ahh the Praetorian.. I'll have to post some screenshots on progress to date .. tho I have become so particular about the texture that it has turned into a long project and its delaying the eventual release of the mod.. Plus I have gotten involved in learning Max.. and that is also a capship of exceeding large proportions....
Harrier