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**Archived** Epsilon Mod - **Use New Thread**
Here you can find news, get help and comment about the ?Epsilon Mod? for Freelancer
Great mod guys keep it up!
one thing though is there a mp server for this mod and if so what is it called and where do i find it
if you could email me direct that would be good as i don't check the forum very often
thanx
When did I realise I was god, well I was praying and I realised I was Talking to Myself
one thing though is there a mp server for this mod and if so what is it called and where do i find it
if you could email me direct that would be good as i don't check the forum very often
thanx
When did I realise I was god, well I was praying and I realised I was Talking to Myself
lol Bobman. our pleasure
Anyway, a new ship. I've been afraid to finish this up, but got bored and started. Here is the Storm Wolf
Stats:
Name: Storm Wolf
Class: Heavy Fighter
Faction: Kusari Elite "Nazo"
Armor: 7200
Guns: 6
Missiles: 1
Turrets: 1
Mines: 1
Optimal Class: 7
Max Class: 9
Nanobots: 55
Cargo: 50
Mr Wiggles
Anyway, a new ship. I've been afraid to finish this up, but got bored and started. Here is the Storm Wolf
Stats:
Name: Storm Wolf
Class: Heavy Fighter
Faction: Kusari Elite "Nazo"
Armor: 7200
Guns: 6
Missiles: 1
Turrets: 1
Mines: 1
Optimal Class: 7
Max Class: 9
Nanobots: 55
Cargo: 50
Mr Wiggles
Harrier, Parabolix, and Glock 36
The Epsilon Ships Mod Version 2.5 has some of the best ships I have ever seen in FL mods. The mod is also very stable; I visited most of the stations and not once did I CTD. That’s about all I can say that is nice.
1.The Ceres - It is 50/ 50 on docking with any thing. It spins around all the zoner’s bases. It likes to crash into planets when docking and as far as trade lanes it never docks automatically. The level 6 guns and shields make this 600 cargo space ship like my ex-wife useless.
2.The Nemesis - Has some of the same issues as the Ceres for docking just not as often go figure. A question, why is this a cargo space of 200 when it handles like a battleship and the Ceres is a 600 cargo space and it handles like a light fighter?
3.The Wraith VHF – A great ship with Lv 10 Silver Sword guns which drain power
in a second and a cargo hole of 40 what the hell is that all about.
4.That brings me to the next point the guns, Steel Rain, Green Terror, Retribution and Silver Sword these are all great guns but the refire rate is so high that the ships power supply is drained in seconds. The Venom" Beam Cannon is the only gun I found I could use with a refire rate of 4. Please don’t get me wrong I like fast refire rate but when the power is gone bad langue just doesn’t cut it.
5.The other ships are fun but lack the weapons, shield level and cargo space like the Taipan HF, I was already at level 10 guns when I found it so I didn’t even try it.
Please don’t take offence I think that these ships are great and I hope they find there why into other mods along with there weapons, mods which have power supplies that can actually handle the power drain and shields that don’t have a level (Hint).
The Epsilon Ships Mod Version 2.5 has some of the best ships I have ever seen in FL mods. The mod is also very stable; I visited most of the stations and not once did I CTD. That’s about all I can say that is nice.
1.The Ceres - It is 50/ 50 on docking with any thing. It spins around all the zoner’s bases. It likes to crash into planets when docking and as far as trade lanes it never docks automatically. The level 6 guns and shields make this 600 cargo space ship like my ex-wife useless.
2.The Nemesis - Has some of the same issues as the Ceres for docking just not as often go figure. A question, why is this a cargo space of 200 when it handles like a battleship and the Ceres is a 600 cargo space and it handles like a light fighter?
3.The Wraith VHF – A great ship with Lv 10 Silver Sword guns which drain power
in a second and a cargo hole of 40 what the hell is that all about.
4.That brings me to the next point the guns, Steel Rain, Green Terror, Retribution and Silver Sword these are all great guns but the refire rate is so high that the ships power supply is drained in seconds. The Venom" Beam Cannon is the only gun I found I could use with a refire rate of 4. Please don’t get me wrong I like fast refire rate but when the power is gone bad langue just doesn’t cut it.
5.The other ships are fun but lack the weapons, shield level and cargo space like the Taipan HF, I was already at level 10 guns when I found it so I didn’t even try it.
Please don’t take offence I think that these ships are great and I hope they find there why into other mods along with there weapons, mods which have power supplies that can actually handle the power drain and shields that don’t have a level (Hint).
Well i think now is a round about a good time to post, esp since im in the team. Also Glock isnt in the team, but a contributor (thanks again Glock )
Unlike many other mods, epsilon is about Balance, you cant have a high powered gun that can just blow everything up, its got to have a weak point. In this case power. The ships maybe alot better than the originals (in this case better handling). This is also because the ships added are the next in the line of ships against the new aliens (yet to be added). Remember you are playing a mod still in production.
The ceres is about learning new skills in piloting and to use the 'x' key to reverse thrust. Harrier can get to one half to the other half of serius faster in that than any other, remember that the pilot engine is a Rhino
*Aka Darky*
*Server Op Of Bobways Server*
*Team Member Of Nova Design*
Edited by - DarkDragon on 1/23/2004 3:55:33 PM
Unlike many other mods, epsilon is about Balance, you cant have a high powered gun that can just blow everything up, its got to have a weak point. In this case power. The ships maybe alot better than the originals (in this case better handling). This is also because the ships added are the next in the line of ships against the new aliens (yet to be added). Remember you are playing a mod still in production.
The ceres is about learning new skills in piloting and to use the 'x' key to reverse thrust. Harrier can get to one half to the other half of serius faster in that than any other, remember that the pilot engine is a Rhino
*Aka Darky*
*Server Op Of Bobways Server*
*Team Member Of Nova Design*
Edited by - DarkDragon on 1/23/2004 3:55:33 PM
maddarg:
well darkdragon pretty much covered everything. about the wraith vhf's 40 cargo hold...i assume you mean because it is so low...well when you consider that the thing handles like an LF and can get across the universe 4 times faster than any original ship (if that) it is quite generous. the nemesis has such a "small" cargo hold because if it had more than the ceres (which handles like a rhino) everyone would be flying those...and it doesnt handle like a battleship, it handles like a humpback, maybe slightly slower. the taipan is by no means a weak ship...it isnt uber but sure isnt weak. and eliminating shield levels would be mindless...people would be flying around in starfliers with champion shields...
btw von, thanks for the compliments i assume you read (or at least know about) gamestar
Mr Wiggles
Edited by - parabolix on 1/23/2004 9:34:22 PM
well darkdragon pretty much covered everything. about the wraith vhf's 40 cargo hold...i assume you mean because it is so low...well when you consider that the thing handles like an LF and can get across the universe 4 times faster than any original ship (if that) it is quite generous. the nemesis has such a "small" cargo hold because if it had more than the ceres (which handles like a rhino) everyone would be flying those...and it doesnt handle like a battleship, it handles like a humpback, maybe slightly slower. the taipan is by no means a weak ship...it isnt uber but sure isnt weak. and eliminating shield levels would be mindless...people would be flying around in starfliers with champion shields...
btw von, thanks for the compliments i assume you read (or at least know about) gamestar
Mr Wiggles
Edited by - parabolix on 1/23/2004 9:34:22 PM
About Gamestar: Yeah, Harrier told me yesterday Thats some awesome stuff.
I'm finally on the last file of the factions, but there is something you guys have to do then.
I havn't added the ids yet, as I know that your dll's will already have stuff in them. I'll obviously tell you where the names go...
On another note:
- Should I do some research for you on certain things like the Game Graphics? I already have some knowledge on that...
Kendo_THM
I'm finally on the last file of the factions, but there is something you guys have to do then.
I havn't added the ids yet, as I know that your dll's will already have stuff in them. I'll obviously tell you where the names go...
On another note:
- Should I do some research for you on certain things like the Game Graphics? I already have some knowledge on that...
Kendo_THM