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ReBalance Mod version 3.40 News

Here you can find news, get help and comment about the ?FL Rebalance Mod? for Freelancer

Post Wed Feb 25, 2004 2:45 pm

ReBalance Mod version 3.40 News

From Michael Dan...
I proudly present to you and all Freelancer fans the first ship ever made by me, it's a superb TIE Avenger, the model + textures are from XWA, me doing the 3DS - MS3D - CMP+MAT conversion, the systems, weapons & equipment, also texture conversions and model adjustments in Milkshape.

Hopefully it'll be folowed by a group of other models, mostly SW like the Assault Gunboat, TIE Scimitar, a better Xwing and more. Also hopefully these ships will have their own cockpits also imported from XWA...much more realistic the present-day FL cockpits.

These pictures are a teaser for the incoming ReBalance Mod version 3.40.
A very happy MD....

Post Wed Feb 25, 2004 2:57 pm

Looks nice!
Can you by any chance tell a little about the gameplay? Will it be drastically changed or enhanced or anything?
Or will news like that have to wait for a later date?

Post Wed Feb 25, 2004 3:54 pm

I admit it is nice to see more Star Wars ships coming into play. I also admit that other mods have changed the ships in XWA into things like Wing Commander, giving you the ability to use their models (with their permission of course). But....don't TIEs have solar panels? I don't see any on that TIE advanced there...

If a butterfly flapping its wings can cause a hurricane, what do spammers cause?

Post Wed Feb 25, 2004 4:30 pm

Who cares give me the new REbalance! More Tie's more better. Like the Tie hunter frome Rouge Leader 3 maby? The rebalance mods are SO good I would PAY to get the lattest one. But no ooops patches, BETA test test test test.
I am look foward to whatever the mext rebalance is.

Post Wed Feb 25, 2004 9:41 pm

MD I ****ING LOVE YOU!!! LOL! I was thinking of making another tie myself because I LOVE Tie Fighters and I wanted a stronger one! You are a freakin mind reader man! LOL. Anyways, glad to hear the progress on 3.4. Ill be listening for more info! Keep up the good work.

Chibi

Post Wed Feb 25, 2004 9:43 pm

Stupid Edit lol.. errrr... I meant freaking ..

Chibi

Post Wed Feb 25, 2004 11:46 pm

Thanx guys, this is my first TIE model, more SW ones will come, all done from the enhanced XWA models now available at Darksaber OPt Station. I got permission from Tony himself to use these in FL. I know it supposed to have solar panels, but means overalying(or overlapping, i dunno...) some textures and i could not do that with the current model. But my skills will improve that's for sure. Hopeffuly i'll be able to add some cocpits into the fray, perhaps for the rebel ships as well...
This one is gonna be a heavy fighter with 4 guns/4turrets/2 torp launchers and 3300 armor. Also dual thrusters for speedier getwaways....
Gameplay will be more stable, at least in EFA. I tracked down that error that was preventing players for buying commodities such as niobium at Earth.And even more tactical as i intend to make enemies tougher. 4 new types of armor will be available instead of the old common upgrades: Durasteel Armor, Titanium Armor, Strontium Armor(yep i know it sounds weird...)) and Depleted Uranium Armor. These will offer increasily better protection against explosive weaponry such as mines and missiles, and not only the players but the Npc's will be able to use them. Their normal properties of hull HP enhacement remain intact.

Post Thu Feb 26, 2004 12:33 am

Hello there!

Very nice indeed. I'm really looking forward to it(as the TIE Avenger is my favorite anyway )

However, I think it's too big(for realism). You might want to reduce the size to 2/3 the current size.
Here's a reference

X-Wing Alliance Upgrade Project
The Blue Phantom ProjectSW: Free Worlds TC for Freelancer


Edited by - General_Trageton on 2/26/2004 12:41:19 AM

Post Thu Feb 26, 2004 12:38 am

thanx general...
commander MD aknowledges, i knew it was a little too big(was scaled at -20 in CMP exporter, but i thought better a little bigger than too small).

Post Thu Feb 26, 2004 12:42 am

No problem. Just thought I should point it out

Post Thu Feb 26, 2004 12:48 am

hehe just wait until my ships are done they are going to lok sweet

to kill or not to kill

Post Thu Feb 26, 2004 1:18 am

sneak peak behindthe scenes

Click here

Post Thu Feb 26, 2004 2:57 am

LOL! Next thing you know well be flying DEATHSTARS! And blowing up planets and what not! lol. Umm the stats you mentioned are really not better than that of a advanced defender... hmm.. I geuss I was just craving one more in the neighborhood of an eagle or sabre that could stand up to most any threat with more than just speed.. But dont get me wrong I can hold my own in the adv defender no problem.. but the armor is really low so when you are hit your hit hard. I know you can buy armor upgrades but the cargo in ANY Tie is so low that its hard to fit anything in (like an Upgrade armor 4) and still have enough for scanners tractors and what not. Thats the only weakness I see in piloting one. I like the looks without solar panels myself.. but what do I know. In anycase good job MD!

Chibi

Post Thu Feb 26, 2004 4:30 am

Nice ship tylium, i'm working on some myself. And Augur(J.Driskell) sent me an updated version of his ship pack for Rebalance, containing a little monster among other ships: a Behemoth, a train/liner type of ships with a humongous cargo, and very nice looks.... Screenshots will folow shortly.
Final version of the TIE avenger will feature solar panels, an will be slightly smaller, but with better cargo holds that the T/A x1, 75 units. the T/A was alwways weaker than the Tie Defender, Cibi, and the T/S is a VHF while the T/A will remain a very agile HF. It has class 9 weaponry tough, and up to class 7 shileds.

Post Thu Feb 26, 2004 4:40 am

that ship i am creating is an Bs VHF hybrid and when it is finished there will be more version for sale the bs Lf hybrid is oing to be a bit overkill but i will try to make the front weps gone then

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