Problem with The FlMM Mod Manager
HELP!!
I tried to activiate the TNG 2.76 mod into Freelancer but got an error message:
Error: FLMM has determined that 'FL: TNG 2.7.6 Full Version' won't properly activate.
Error: file 'C:\Program Files\Microsoft Games\freelancer\exe\EXE\freelancer.ini' doesn't exist
I do not know why it is trying to find an extra exe folder when the original exe folder is there. Any suggestions how I might do this manually?
Thanks.
I tried to activiate the TNG 2.76 mod into Freelancer but got an error message:
Error: FLMM has determined that 'FL: TNG 2.7.6 Full Version' won't properly activate.
Error: file 'C:\Program Files\Microsoft Games\freelancer\exe\EXE\freelancer.ini' doesn't exist
I do not know why it is trying to find an extra exe folder when the original exe folder is there. Any suggestions how I might do this manually?
Thanks.