damn thats a point i hadn't thought of.... hm
actually i'm planning on doing just that before the end of the year, like Argh did with his toolkit which i built on to myself and heavily edited to make the kit'n'kaboodle a more modular package of INIs... separating the equipment files into sensibly named categories with more specific names like equip-guns/equip-mines/equip-missiles/etc to make finding what you're looking for easier. it's not overboard, many files weren't treated like that they just got an alphabetization, duplicates for SP or whatever removed, unecessary loadouts like all the different station loadouts (do we need several per arch?blah not unless there's some difference between turrets i guess)
basically i hope it will be received as better than the SDK to work with as a starting point / not a total SDK replacement (systems files were omitted, XML modifies them where needed) / way more gameplay changes than the XML toolkit with less tendency to simplify choice for the player (a new equipment balance system that is totally different than the XML toolkits and requires a little thought to get the best blend of equipment/fighting style) and showcasing the coolest mainstream modding tricks and techniques the community has, as well as a couple new ones i found myself like dynamic lighting (which every mod can use without too much trouble, provided they didn't modify the effects ini very heavily), and a focus on freshening up the game with a more colorful/beta-era interface, a new autopilot voice, the ability to use all the heads in the game w/o the lips-glued bug that bothers some people so much, some new gameplay ideas like lootable stations (shoot the compartment off and a hostage will eject for you to tractor) / *permanently* destructable stations and lots of other stuff i'm too tired to even plug again
in case you're curious its called 'FL:Redemption / FLR' and you can count on it being available before jan 1 - dunno if i would call it a minor MOD, in that its about 100 mb compressed / 250 mb uncompressed, but it doesn't really -add- so much as it modifies and replaces things already there as well as adding all the upgrades and unlocking all but a few utility ships (civ series aka starfliers and hawks were removed for aesthetics)
Edited by - Cold_Void on 10/27/2007 12:41:42 PM