FLModelTool: "Invalid floating point operation" on
Anyway, I wanted to increase the size of the blackhole maelstrom, using FLModelTool, but on opening blackhole.3db, it gives an error message "Invalid floating point operation".
Does anyone know to either fix this error, or explain if (and more importantly how) to increase the size of the blackhole thing without using FLModelTool? I want it about 20k at least (so you can add it more to the bg, not allowing players to come too close and just fly thru it without consequence)
EDIT ===============================================================
Another nasty thing about the blackhole is, that it disappears as its center is not in sight. If I'm correct the same problem occurred with custom-built ships - FlModelTool is used to fix that, but it can't load the blackhole.3db....
Edited by - moonhead on 12/8/2006 4:41:55 AM