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NPC countermeasureblock

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Post Thu Sep 28, 2006 12:48 pm

NPC countermeasureblock

Hi.A short quaestion from me:how to make npc drop countermeasures?
Guess it's in pilots_population,but don't know how.





oops,didn't make search for it...
anyway,please help.

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Edited by - Vital on 9/28/2006 1:49:45 PM

Post Fri Sep 29, 2006 6:32 am

Anybody?

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(='.'=) This is Bunny. Copy and paste bunny into your
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Post Fri Sep 29, 2006 3:56 pm

I remember someone asking about making NPC's fire torpedos...i'd assume it's along the same lines..however where to find the thread is not a easy thing to answer...

*goes off to look around*

(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(" )_(" ) signature to help him gain world domination.

Post Fri Oct 06, 2006 5:28 am

I found this in pilots_population.ini:

[CountermeasureBlock
nickname = countermeasure_a
countermeasure_active_time = 3
countermeasure_unactive_time = 3

Hope this helped.
When searching the inis it is smart to use the ctrl+b and search.

(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(" )_(" ) signature to help him gain world domination.

a²+a²= ?

...

Two of 'em I guess?

Post Fri Oct 06, 2006 10:41 am

It's more simple than that. Assuming the ship has a countermeasure hardpoint, then just add these two lines to the relevant ship loadout in loadouts.ini

equip = ge_s_cm_01, HpCM01
cargo = ge_s_cm_01_ammo, 20

Works for me

Post Fri Oct 06, 2006 2:38 pm

Well,I know about population.ini and
equip = ge_s_cm_01, HpCM01
cargo = ge_s_cm_01_ammo, 20
But it doesn't work for me ,that's why I am asking.
ds9phoenix, I'll try Your suggestion and I'll also chek out loadouts(maybe I've
got something like
equip = ge_s_cm_02, HpCM01
cargo = ge_s_cm_01_ammo, 20

(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(" )_(" ) signature to help him gain world domination.

Bunny topic,lol.

Edited by - Vital on 10/6/2006 3:40:11 PM

Post Fri Oct 06, 2006 2:42 pm

ercolos,I guess your guess is right.

(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(" )_(" ) signature to help him gain world domination.

Edited by - Vital on 10/6/2006 3:43:08 PM

Post Sat Oct 07, 2006 12:51 am

Ofcourse you need a countermeasure on the ship as well, but you also need the pilot to use them. Here is a pilot block in population.ini:

[Pilot
nickname = pilot_military_ace
inherit = pilot_military_hard
gun_id = gun_military_ace_style_a
evade_dodge_id = evade_dodge_fighter_horiz_ace

then you just add a line like this :

countermeasure_id = countermeasure_a

countermeasure_a is meantioned in pilots_population as well. You choose which pilot to fly the ships in npc_ships.ini in the same folder.

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