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jumpgate shield bubble problem

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Post Thu Aug 17, 2006 1:40 am

jumpgate shield bubble problem

(@mods/admins did my last thread get deleted? figured i'd start a new one with my new problem to keep my responses clean)

i've gotten shields to work on my jumpgate, however the shield bubble doesnt extend to the size of the nomad dyson city shield...i'm using the basic shield you'd get with a starflier to test this. it IS the shield link entry in solararch that determines the shield bubble isnt it? if not, can tell me a way to get the dyson city size shield bubble with a normal shield so i can assign a shield type to it?

here's my loadouts.ini entry:

[Loadout
nickname = jumpgate_li_01
equip = infinite_power
equip = ge_s_scanner_02
equip = li_Small_station_turret01_mark01, HpTurret_S1_01
equip = li_Small_station_turret01_mark01, HpTurret_S1_02
equip = li_Small_station_turret01_mark01, HpTurret_S1_03
equip = li_Small_station_turret01_mark01, HpTurret_S1_04
equip = li_Small_station_turret01_mark01, HpTurret_S1_05
equip = li_Small_station_turret01_mark01, HpTurret_S1_06
equip = li_Small_station_turret01_mark01, HpTurret_S1_07
equip = li_Small_station_turret01_mark01, HpTurret_S1_08
equip = li_Small_station_turret01_mark01, HpTurret_S1_09
equip = li_Small_station_turret01_mark01, HpTurret_S1_10
equip = SlowLargeWhite, HpRunningLight01
equip = SlowLargeWhite, HpRunningLight02
equip = SlowLargeWhite, HpRunningLight03
equip = SlowLargeWhite, HpRunningLight04
equip = fx_dyson_city_shield, HpShield01
equip = shield01_mark01_lf, HpShield01


and here's my solararch entry:

[Solar
nickname = jumpgate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\jump_gateL.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 12000, 18000, 22000, 50000
mass = 10000.000000
loadout = jumpgate
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000
shield_link = dyson_city_shield01, HpMount, HpShield01

T3h n00b

Post Thu Aug 17, 2006 7:24 am

The size of the shield bubble is part of the sur-file, you have to change this there. use the sur-file-utilities or the FL Model Tool to do this. But don´t ask me how, I don´t know this

Post Thu Aug 17, 2006 8:32 am

I've gotten OK results from resizing the <ship>_shield.sur and changing the shield_link line.

Chris Bates

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