THN lights
Those are the trickiest parts of THN scripts, I think. I still haven't quite got them under control. I figured out a few values like diffuse, ambient, range, but most of them I don't grasp. What bugs me most are the numerous types there seem to be. I wasn't able to figure out what each of them does up to now. And I have no clue what values like atten (although I can guess what it is supposed to do) or cutoff or theta do, or why color doesn't seem to have any effect, even though it is present in every single vanilla FL light entry.
I would really appreciate some help here. Perhaps by Aldebaran or one of the other guys who did the new rooms for FW? They seem to have this all figured out.
I would really appreciate some help here. Perhaps by Aldebaran or one of the other guys who did the new rooms for FW? They seem to have this all figured out.