FLShell Player Templates
Hey
I just got FLShell installed, and am looking into player templates (messing around with it really) and I am confused about something.
I have been looking into editing them by using flcodec to decode them, combined with using ioncross character editor to edit them with a gui instead of manually, but I am getting problems adding cargo and such, I get an error, subscript out of range or something.
But, what I would like to know is if I start a character on multiplayer, and edit it accordingly with ioncross server operator, will I be able to decode the file and just copy and paste everything in that file into a template and drop it in the FLShell folder? I'm thinking thats the way to do it, I'm just asking so I can basically find an easier way.
Thanks
I just got FLShell installed, and am looking into player templates (messing around with it really) and I am confused about something.
I have been looking into editing them by using flcodec to decode them, combined with using ioncross character editor to edit them with a gui instead of manually, but I am getting problems adding cargo and such, I get an error, subscript out of range or something.
But, what I would like to know is if I start a character on multiplayer, and edit it accordingly with ioncross server operator, will I be able to decode the file and just copy and paste everything in that file into a template and drop it in the FLShell folder? I'm thinking thats the way to do it, I'm just asking so I can basically find an easier way.
Thanks