Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

****NEWBIE QUESTIONS?? - look no further2!!****

The general place to discuss MOD''ing Freelancer!

Post Sun Nov 09, 2003 9:46 am

Hey
How can you make the green,yellow and white lines on player status so that you know how freindly you are with them coz i dont get the lines my player status just turnes the coloures?
Thanks


-Trail-

[email protected]

Post Sun Nov 09, 2003 1:23 pm

Sorry - i don't quite get what you are saying. You mean gradient the rep bars more in the reputation part of the player stats screen?. Erm - no idea.

Post Sun Nov 09, 2003 2:09 pm

Ive seen on my freinds screen a bar on the player status that goes green if you are freindly and red if you are hostile but mine has no bar.
I tkink that it should go more and more green the more an allie you are but i get no bar?
any sugestions?

-Trail-

[email protected]

Post Sun Nov 09, 2003 3:20 pm

Hey Chips
remember your 1st ever question on the other version of this
it went something like this:
Great - i have a problem. How on earth do you mod??
well i tried out the reply but i cant get it to work?
Any suggestions now that youre all clever!
Thanks

-Trail-

[email protected]

Post Tue Nov 11, 2003 7:36 pm

Okay, here's one for you...

My son and I both enjoy Freelancer. We have MP on several servers together. Yet, I have found that many sites get pretty hostile over a certain ranking...not to mention just down right preditory on newbies. My son and I have discussed it and he really enjoy to MP together, yet is apprehensive on playing on WWW servers, that and having to fend off ***holes gets to be no fun on my end.

I have several machines in my home, all net together. So, my question is...is there a way to establish MP like environment on my machines without being on the WWW? Is it possible to MP off of my machine and have him play-in? Or will I have to create something for the web and just lock everyone out? I really don't know how to proceed with this....

Post Tue Nov 11, 2003 7:59 pm

Yes - you can create a LAN server (local area network). What you will need for this is to have all of your machines already hooked up as a 'network' - with the drives etc all having a FL game installed, and FLMM. Then - start a server going, using FLServer and have it set as LAN (or not made available to other players (ie - not on the internet......i think that is the option). When the other comps start up, then you can get them to join in the game under multiplayer by clicking on the LAN setting instead of internet. Then play on!

that is what I think the process was when i had two comps. Now i don't have two i cannot check to find out!

Post Tue Nov 11, 2003 10:08 pm

Thanks chips, as always, it's what I needed... ...but now, I can't get the game itself to start. It goes to the server side only tool and I can't "play"...

===================

Okay, nix the above...I figured it out, thanks..........

Edited by - Ricardius on 11-11-2003 22:41:00

Edited by - Ricardius on 12-11-2003 04:49:46

Post Wed Nov 12, 2003 12:24 pm

Hi Chips, got the above mentioned loot drops working perfectly by ‘level’ of npc, there are some things I want to sort by faction too. Have you figured out how loot drops are allocated by faction and level, i.e. for a type of gun, or ammo, used only by the level 17 or higher members of one faction.

Thanks in advance.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
If there is anything more important than my ego around here, I want it caught and shot immediately ~ (Zaphod Beeblebrox - Hitchhikers Guide to the Galaxy)

Post Wed Nov 12, 2003 1:56 pm

I haven't sorry, been working on other things too much (trying to beat the flood of people that might do what i am doing right now with options modding!). However- i will give it a go later this week, as this is what i am after too!

Reason - i have those pilots that i want to be factioned dropped (BH pilots dropped by the damned rogues - NEVER!) during normal playing (non mission), which means sorting out HOW to work that out.

To be honest though - i stopped looking right after finding out how much more difficult it was (had too much on my plate at the time), so if you would like to post what you know about making it level dependant -that would be a good start (that way i don't have to catch up!! LOL).

Anyways - my mod will be released later today - and i hope that IGx89 comes up with the probs to fix my 'options' mods. See in the FL discussion forum for details - in the column for a 'more complete FL'

Chips

Post Wed Nov 12, 2003 3:00 pm

STICKY! This well deserves it

-/-/-/-/-/-/-/-

Juni: "From such humble beginnings your head grew to its present size?"

http://www.cardamine.net/

Post Wed Nov 12, 2003 4:29 pm

Chips, here is what I have so far ~

There are two types of reference for loot drops in the lootprops.ini file, [mLootProps and [PhantomLoot.

[PhantomLoot is very easy to understand, hence the reason I have been able to work it out. Here is an example ~

[PhantomLoot
nickname = commodity_niobium
toughness_range = 10, 12
percent_chance = 5.980000
num_to_drop = 7, 10

So the workings are ~

nickname = commodity_niobium

This is the reference for WHAT is dropped, if it’s a commodity, it requires an [mLootProps entry, (see later), otherwise, this can be the nickname of any item sold or already lootable in Freelancer, i.e. ~

nickname = missile01_mark01_ammo
nickname = br_gun02_mark03
nickname = shield01_mark10_hf

toughness_range = 10, 12

This is the range of npc levels, at which the loot is dropped, i.e. in this case npc’s at level 10 through to 12 will drop the loot. If a single level is required something like toughness_range = 10, 10 can be used.

percent_chance = 5.980000

This is the probability of the loot being dropped. In experimentation though, it always ends up being about half of what I thought it was. You would think that 10% would give a one in ten chance of the loot drop, in practice, it is always more often.

num_to_drop = 7, 10

Umm, not too much info needed I hope, num_to_drop = 7, 10 will drop a random number between seven and ten of the item. Obviously for guns or other valuable items, this should = 1, 1


[mLootProps, this goes from very simple to unintelligible quite quickly, but this is what I know, (or am guessing at wildly). Here are a few examples ~

[mLootProps
nickname = special_nomad_gun02
drop_properties = 10, 646965, 646965, 0, 2, 1

[mLootProps
nickname = shield03_mark10_hf
drop_properties = 6, 646965, 646965, 0, 2, 1

The first one of these, (denoted by the nickname), is the Nomad Cannon, most of us know by now that this is dropped, but most of the numbers in the drop_properties are still unknown quantities. The one’s that make some sense are the second and third numbers, which in this case, though not always, correlate to one of the level requirements in ptough.ini, ptough_graph_pt = 646965, 28

For loot drops that are governed by npc level only, you can just use a [PhantomLoot entry, for faction setting, the faction name is often referred to in the type of weapon, as in the Nomad Cannon entry above, and then a Phantomloot entry to give the drop 'stats' I have once used a copied mLootProps entry from something that I know is droped by the right faction, with varying degrees of succses.

Hope this helps, but I am sorry to say that this is as far as I am at the moment, I am still working on it.


--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
If there is anything more important than my ego around here, I want it caught and shot immediately ~ (Zaphod Beeblebrox - Hitchhikers Guide to the Galaxy)



Edited by - LV38_Eagle on 12-11-2003 16:57:06

Post Wed Nov 12, 2003 5:43 pm

lol - not sure if that is any further than i used to be, but its clarification all the same - basically - what i suspected. Perhaps the easiest way of finding out if the normal drops are done by nickname is changing the nomad entry to one to liberty guns instead. That way, if they drop liberty weapons, we know there is more than meets the eye. Maybe it might also be if they have them mounted in the loadouts.ini instead. by this i mean try this:

Change the nomads loadouts.ini entry so that they have something like bretonian guns armed (not sure if they will work with them, but they should!), then see if when carrying them and you shoot them whether that is dropped. This way we can see if its a corellation between what is in that file, and what they are CARRYING in the loadouts as well. Although that won't explain cargo - i think it might explain weapons/shields etc. Perhaps? By the way, you might have to copy the nomad guns entry in the lootprop.ini file to be a bretonain gun you arm nomads with, so that the level of difficulty is correct etc etc!.

Anyway, i think a combo of those two will sort this out smartly!

What do you think?

Chips

Edited by - Chips on 12-11-2003 17:45:09

Post Wed Nov 12, 2003 10:31 pm

Thers a cool server called Bobways but it don't work? is there any reason this is coz all(most) the rest work,
also how do you make a mod a new version ie TNG is V1.7 and you cant go on it unless you have that mod?
Also how do you modify dll files or make them readable?
Thanks

-Trail-

[email protected]

Post Wed Nov 12, 2003 10:59 pm

Trail - slow down dude - lots of questions.
Not sure what you mean by bobways - is it password protected?

How to hack dll files - well there is reshack, and some others.
However - changing the product number. Not sure you should be able to change it at will, cause without the correct mod you will crash the server regardless. However - to make a new version you need to hack TWO files (the freelancer.exe and also the FLServer.exe file so you get a versioned server!

Download a piece of equipment that can do this first (try PE Explorer by heaven tools). Then i am affraid you are on your own (i cannot tell you how to hack files - its illegal)

Post Thu Nov 13, 2003 1:31 pm

Hey Chips, you got a Sticky. Thanks cardamine, you may have tipped the balance.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
If there is anything more important than my ego around here, I want it caught and shot immediately ~ (Zaphod Beeblebrox - Hitchhikers Guide to the Galaxy)

Return to Freelancer General Editing Forum