Tue Jul 29, 2003 1:26 pm by Chips
Okay - i aint a systems person - so i can't help with that yet, but i do mod ships....only 1 problem. You mention that shields are limited to the ship? as in the class they mount? - If so - then so are guns.........or am i barking up the wrong tree here.
To change the loadout of the ship that you buy.....SP i presume..(get kicked in patched MP servers).
Starting ship - Loadouts.ini
Where it says equip = change the guns and shield that you would like - so
equip = shield01_mark01_lf, HpShield01
Change this to:
equip = shield01_mark10_lf, HpShield01 <--class 10light fighter shield
Change your guns as well
equip = li_gun01_mark01, HpWeapon01 to
equip = nomad_gun01_mark03, HpWeapon01 <--nomad laser
The thruster?
equip = ge_s_thruster_01, HpThruster01 change to
equip = ge_s_thruster_04, HpThruster01 <--advanced thruster
Amount of bats and bots?
cargo = ge_s_battery_01, 3 change to
cargo = ge_s_battery_01, 10 <--gives you ten batteries - do the same for repair(bots)
You can also change the power supply of the ship, change
equip = ge_fighter_power01 change to
equip = infinite_power - do the following fo some cash
cargo = special_gun04, 10 <--carry 10 diamondbacks to sell for some cash etc or
cargo = shield01_mark10_hf, 10 <--- carry a load of shields to sell....
If this isn't what you were after - ask again - i will try to answer for you
Chips