Idea out of the Blue. "Hireable'' Crew Members
I was sitting around thinking, and with all of these larger, obviously multicrewed ships.......why not have a mod with the ability to actually Purchase Crew members. Have unique ones that give different boosts to different parts of the ship. IE, you could hire a guy that just got laid off at a DSE base, and with his engineering skills, you get a boost in Engine Power, upping Speed slightly, and other enhancements alight better armor, within the limits of the FL engine. Or maybe find a way that if you hire a guy off a Junker or Pirate base, and say.....they find ways to store more cargo, Alla-Millenium Falcon.
I dunno, it sounds kinda foolish....but I figure....why not!
I dunno, it sounds kinda foolish....but I figure....why not!