MegaBurn: I would like to say a few things about you, that I hope won't have a positive affect, but oh well, I don't really care. All your fancy terms aside, you want Blackhole to relinquish control over the Openlancer project, right? When it was HE who came up with it, HE who started it, HE who announced it, and it will be HE who finishes it and makes it available. Capiche? And just in case you didn't catch what I'm saying, it's HIS project, and he's not going to give it up. After all, I'm pretty sure if YOU started something that had as much time and effort put into it as Openlancer, YOU'd want to be the one in control of it, right? By the way, that was a rhetorical question, it doesn't need an answer. Just in case you didn't catch that.
Tachyon: You open up with a couple of quotes, and use them to your advantage, so I figure I might as well, too.
"Half the people who showed no support dont even know what stress, long hours, and hard work was put into Openlancer".
You answer that with saying that the people who DID put the stress, long hours, and hard work into Openlancer don't even know what real work is. Very clever, but I'm pretty sure that they wouldn't say that they were putting stress and hard work into a game that isn't even for themselves unless they WERE putting that hard work in, right? I guess that makes it my turn to use that quote then. If HALF the people don't know what hard work and effort was put in, then what about the other half? THEY SHUT UP, because they DID know what effort was being put into a game that was being made FOR THEM. Next quote, please:
"Blackhole is 15 for anyone who was blind to see, how was he supposed to do everything you wanted?"
You claim that the golden rule of game development is to know when to set limits. I disagree. I say that the gold rule of game development is to know w hen to BREAK limits. Limits are set on a day-to-day basis, to make sure you don't overwork yourself, they're not for an entire project! If nobody in the gaming world broke limits, we'd still be stuck on Pong. And I don't know about anyone else, but I'd get pretty sick of virtual tennis after a while. A very, very, short while. Next, the irony in you freaking out at them over them being victims is oh so juicy. Not only does that villify yourself, but it also proves you wrong. If you complain to them about what they're saying about the project, about them not being victims, then it just MAKES them victims. Idiot. Whoops, did I say that? Too late now, my "delete" button is broken, from deleting all the stupid messages about how Openlancer will fail. Anyways, you point out the "nessesity" of asking for Microsoft's permission. Let me ask you this: how many mods out there do you think there are that have been made WITHOUT ASKING THE PERMISSION OF THE OWNERS? (Rhetorical, by the way). Now I know this is much different than a mere mod, so I can see that there is a difference. But my point remains. Next, blah blah blah put some stuff into the design document. Well, I thought that we had established that the project was SUSPENDED because of people like you, who were asking way too much. And it may not seem like much to you, but combine it with everything else that's being asked of Blackhole. And your next point was just proved wrong, yet again, by my last reasoning: SUSPENDED. And now, we're almost done. Let me ask you a question: if someone wanted to put some serious effort into this, why don't you? Instead of whining about what Blackhole's doing wrong, why don't you help make it? Surely that would be more productive towards Openlancer than pointing out flaws in his design document? Well, guess what: while you've been complaining, Blackhole's actually been WORKING on it, even though the project has been suspended. So if the focus you want for TLR is your whining and complaining about what's wrong with the project, then I don't think that it would be very rewarding at all. Besides, the project IS Blackholes; not mine, not yours, not anyone else's, HIS. And HE is going to make it as HE sees fit. Thank you.