Debugging help needed - illegal set_gamma_function call
Does anybody fought this debug info before?:
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(4819) : WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers
Its not affecting the game itself but visibly overloading GPU. It looks that Alchemy has some rendering problems (DX8) but I've no clue how to overcome this. Not tested with various GPU's but X300 PCIE should be fair enough to handle?
Any hints more then welcome.
Thanks in advance,
BMP
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(4819) : WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers
Its not affecting the game itself but visibly overloading GPU. It looks that Alchemy has some rendering problems (DX8) but I've no clue how to overcome this. Not tested with various GPU's but X300 PCIE should be fair enough to handle?
Any hints more then welcome.
Thanks in advance,
BMP