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Debugging help needed - illegal set_gamma_function call

This is where you can ask for help and post your knowledge on error messages from using the various tools that describe error messages in MODs such as DataStorm the Freelancer MOD Scanner the server console and FLSpit.

Post Wed Jul 26, 2006 8:29 am

Debugging help needed - illegal set_gamma_function call

Does anybody fought this debug info before?:

C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(4819) : WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers

Its not affecting the game itself but visibly overloading GPU. It looks that Alchemy has some rendering problems (DX8) but I've no clue how to overcome this. Not tested with various GPU's but X300 PCIE should be fair enough to handle?

Any hints more then welcome.

Thanks in advance,

BMP

Post Thu Jul 27, 2006 2:04 am

Hi.

Look in the Thread over yours. In Post 47 of "Black Eagle"
the answer is already located.

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