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Strange Errors

This is where you can ask for help and post your knowledge on error messages from using the various tools that describe error messages in MODs such as DataStorm the Freelancer MOD Scanner the server console and FLSpit.

Post Wed Jun 28, 2006 2:17 pm

Strange Errors

C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\StateCache.cpp(124) : WARNING:General: exceeded 64 allocated lights. now at: 176

E:\FL\Scratch\Source\Client\cmn\MiscUtil.cpp(396) : *** WARNING: Failed to load ids: 8782200 (This does not exist as far as I can tell)

E:\FL\Scratch\Source\Client\space\Effect.cpp(892) : *** WARNING: ParticleEffect::start_effect: archetype invalid (null archetype passed specified) (Fuse maybe?)

Any help with these would be appreciated. If some of these are normal FL errors let me know.

Post Mon Aug 28, 2006 9:12 am

I tracked down most of these. This one now pops up.

E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2405367371) failed

I think it has something to do with the custom missions but I am not quiet sure. Any help on this will be appreciated.

Post Mon Aug 28, 2006 9:34 am

Are you running a mod and if so, which one? Running the SDK as well?

Post Mon Aug 28, 2006 11:20 am

2405367371 -> torpedo01_mark01_motor

found using CRCtool

Post Tue Aug 29, 2006 9:05 am

Interesting, must be a leftover since I removed all of the FL weapons. Found it, it is just a torpedo that is using a motor from a FL weapon. This is for Nightstalker's Universe Mod, I am trying to hammer out all the errors I can before I release it.

Edited by - Nightstalker67 on 8/29/2006 10:12:47 AM

Post Wed Aug 30, 2006 12:18 am

Also, if anyone knows why these pop up let me know, they are driving me crazy. The coding looks fine to me.

E:\FL\Scratch\Source\Common\Archetype.cpp(536) : *** ERROR: Cannot create_instance(). Archetype (0xa25ac785) has no file assigned. NOT IGNORABLE!

2723858309 = ge_s_scanner_01, Scanner

E:\FL\Scratch\Source\Common\Archetype.cpp(536) : *** ERROR: Cannot create_instance(). Archetype (0xa6dd74ca) has no file assigned. NOT IGNORABLE!

2799531210 = ge_s_tractor_01, Tractor Beam

E:\FL\Scratch\Source\Common\Archetype.cpp(536) : *** ERROR: Cannot create_instance(). Archetype (0x825abb85) has no file assigned. NOT IGNORABLE!

2186984325 = ge_s_scanner_02, Deep Scanner

[Scanner
nickname = ge_s_scanner_01
ids_name = 263750
ids_info = 264750
volume = 0.000000
mass = 10
range = 2500
cargo_scan_range = 2000
lootable = false
;flac_scan = single_equip

[Good
nickname = ge_s_scanner_01
equipment = ge_s_scanner_01
category = equipment
price = 100
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\equipicon_radarjammer.3db
combinable = false
ids_name = 263750
ids_info = 527224
shop_archetype = equipment\models\hardware\br_radar_jammer1.cmp
material_library = equipment\models\hardware.mat



Edited by - Nightstalker67 on 8/30/2006 1:21:34 AM

Post Wed Aug 30, 2006 1:16 am

Nevermind, I figured it out (With the help of Gibbon). Lets see if anyone else can.

Post Thu Aug 31, 2006 9:58 pm

Hmmm,

We make a sticky forum for these so they dont get lost.. see..."Odd freelancer error messages" at the top of this forum..

Yet people still post individual errors that in time.. drop off the page..

*sigh*

Harrier

Post Thu Aug 31, 2006 10:43 pm

This is the Mod Errors board right? I did not see these errors in the one you mention and it would definatly get lost in the 5 pages. Anyway, it took two months for anyone to respond, so it definatly would have dropped off the face of the world in that forum.

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