Same error as UnicornZ
I've got the same problem like UnicornZ.
Everytime I'm encountering one of my custom ship encounter, the server is shutting down and displayed this:
<pre><font size=1 face=Courier>C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(1897) : WARNING:General:Engine: destroy_joint: Failing to disconnect -1 <- 29732552, not connected. </font></pre>
But the solution, that UnicornZ posted in his thread doesn't help or doing I'm wrong?
Here is the shiparch.ini entry:
<pre><font size=1 face=Courier>[Ship
ids_name = 524552
ids_info = 524364
ids_info1 = 524364
ids_info2 = 524364
ids_info3 = 524364
ship_class = 2
nickname = glador
LODranges = 0, 4000
msg_id_prefix = gcs_refer_shiparch_hfighter
mission_property = can_use_berths
type = FREIGHTER
DA_archetype = ships\LFT\GLADOR\Glador.cmp
material_library = ships\LFT\GLADOR\Glador.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = cockpits\kusari\k_fighter.ini
pilot_mesh = generic_pilot
nanobot_limit = 100
shield_battery_limit = 100
hold_size = 150
mass = 300.000000
linear_drag = 1.000000
max_bank_angle = 30
camera_offset = 13, 42
camera_angular_acceleration = 0.030000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 20000
explosion_arch = explosion_li_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 24000.000000, 24000.000000, 104000.000000
angular_drag = 60000.000000, 60000.000000, 60000.000000
rotation_inertia = 16800.000000, 16800.000000, 16800.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
shield_link = co_elite2_shield01, HpMount, HpEngine01,HpEngine02, HpEngine03, HpEngine04, HpEngine05, HpEngine06, HpEngine07, HpShield01
num_exhaust_nozzles = 7
hp_type = hp_freighter_shield_special_4, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_2, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_6, HpTurret04, HpTurret03, HpTurret02, HpTurret01
hp_type = hp_turret_special_5, HpTurret04, HpTurret03, HpTurret02, HpTurret01
hp_type = hp_turret_special_4, HpTurret04, HpTurret03, HpTurret02, HpTurret01
hp_type = hp_turret_special_3, HpTurret04, HpTurret03, HpTurret02, HpTurret01
hp_type = hp_turret_special_2, HpTurret04, HpTurret03, HpTurret02, HpTurret01
hp_type = hp_turret_special_1, HpTurret04, HpTurret03, HpTurret02, HpTurret01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_thruster, HpThruster01 </font></pre>