Bretonia Battleship Explosion Bug...
Every time I destroy a Bretonia Battlehsip, the game crashes, and I get this error message:
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
Should I replace the sound sceam in Shiparch with one for say, the Bretonia Destroyer? I'll try that, but I welcome any advice.
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(360) : *** WARNING: unknown Sound archetype '0x0'
Should I replace the sound sceam in Shiparch with one for say, the Bretonia Destroyer? I'll try that, but I welcome any advice.