Creating your own ship start to finish
Argh, we've corresponded a couple of times already (me needing your help), and it's nice to see you have your own topic started, congratz!
Anyways, being a noob just getting started, I figured this would be a great place to start a thread for other noobs to get there feet wet. I want to illustrate on this thread everything they will need, from start to finish with your help, if you dont mind.
Any objections to this let me know...and i'll delete.
I'll list the programs I've gathered so far (if i've missed or need any others please tell me ):
For ship making (you could use any of these, i got all 3 to see which i liked better):
-3ds max, lightwave, milkshape.
A UTF editor: still not sure wat this does, but we will find out...lol
A Paint program to make textures/skins:
- Adobe Photoshop, you can also use others for this, maybe some1 could name a few others they use...
And probably a few other programs I have missed, we shall see.
Another confusing part to me is, figuring out the different file types. what they are, and how and when they are used. for example: .tga,.dds,.cmp,.mat among others. Learning from start to finish what files types are used, and especially, when during the process they will be used, as well as what they are for and what program uses/converts them, would be extremely helpful to the noob shipwright. Someone like me lol
Anyways, good luck, and I hope we can build some useful information on this thread thanks to the help from an experienced builder like Argh.
We were liberated from the fold, that's all, and the world looks the same. And history isn't changed, we're all just part of the game.
Anyways, being a noob just getting started, I figured this would be a great place to start a thread for other noobs to get there feet wet. I want to illustrate on this thread everything they will need, from start to finish with your help, if you dont mind.
Any objections to this let me know...and i'll delete.
I'll list the programs I've gathered so far (if i've missed or need any others please tell me ):
For ship making (you could use any of these, i got all 3 to see which i liked better):
-3ds max, lightwave, milkshape.
A UTF editor: still not sure wat this does, but we will find out...lol
A Paint program to make textures/skins:
- Adobe Photoshop, you can also use others for this, maybe some1 could name a few others they use...
And probably a few other programs I have missed, we shall see.
Another confusing part to me is, figuring out the different file types. what they are, and how and when they are used. for example: .tga,.dds,.cmp,.mat among others. Learning from start to finish what files types are used, and especially, when during the process they will be used, as well as what they are for and what program uses/converts them, would be extremely helpful to the noob shipwright. Someone like me lol
Anyways, good luck, and I hope we can build some useful information on this thread thanks to the help from an experienced builder like Argh.
We were liberated from the fold, that's all, and the world looks the same. And history isn't changed, we're all just part of the game.