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Mod Ideas

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Post Mon Jul 24, 2006 12:04 pm

Mod Ideas

i really want to make a mod and i have some ideas, but i don't know how to code and update info cards, but here come some of my ideas:

i really enjoyed to play some balanced modes (the ones where you can beat a Valkyrie with a startracker, an upgrade armor, power plants, scanners an tractor beams)
so every ship and weapon has some unique stats according to class and capital(like pirate ships having , more cargo, more power, less armor, Kusari having more maneuverability, less cargo, less armor, and so )
more details if someone become interested


but i really don't like the idea of adding new ships (almost all the time, kick ass ships with enormous advantages over the normal ones, or poorly textured ships)

i want to do a balanced mode an to add some original ships that do not appear at the game (or singleplayer)like the starblazer, blood dragon, anubis, a playable and not sucky CSV (i suggest 2 turrets 4 weapons and classify as a freighter or heavy fighter )
correct some hardpoints (like the turret of bloodhound to work as a 360º turret - this i can make! and already made)

i want to enable a "choose faction" at the star

some ideas, any interest?

Edit - No all caps in the subject please.

Edited by - Finalday on 7/24/2006 6:06:26 PM

Post Tue Jul 25, 2006 3:07 am

thought of joining other mod teams instead of making another one on top of 100 others?

SWAT Modding are working on mods at the moment. Take A Look

SWAT

24/7 Blaster Universe

website:
www.blasteruniverse.swat-portal.de
Forums:
www.swat-portal.net/php/wbboard

Post Tue Jul 25, 2006 2:18 pm

i have posted my idea there, thanks

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