Wed Nov 24, 2004 12:20 pm by Arilias
An entirely strange idea...
What about you take this one step further and make some sort of tactical map for the battles - a grid that the ships would maneuver on according to whatever strategy the leader told them to use. You could have a couple different maps for different sectors: one for empty space, one for asteroid fields, one for gas fields, one for planets, etc (actually, you could represent planets and bases using other pieces, so that you could just work them into the map depending on the sector; that way you could use the "deep space" map for both Manhattan and New London, for example).
Mind you, this would mean actually thinking about where the battle would take place, so here is Arilias's Guide to Figuring Out Where the Battles Are Happening:
1. Attacks on Bases - When a group is attacking a base, the battle will always occur in the area of that base. The map should include both the base being attacked, as well as any solars nearby (for example, if a fleet was attacking Planet Manhattan, the map would also include Trenton Outpost and Newark Station; the map for an attack on Fort Bush would also include Baltimore Shipyard)
2. Attacks on Systems - Any ships that are attempting to block passage through a system will be assumed to be at the Jump Gates (whether its the exit or the entrance Jump Gate is up to jacob). Therefore, the Jump Gates and any nearby border stations should be on the map.
3. Raids - A pirate raid on a trade convoy will occur in an asteroid field if the standard trade route passes through one (the standard trade route being the "best route" from the convoy's origin to its destination) within that system, and in deep space if it does not.
4. Encounters - When two hostile fleets attempt to move through the same system, they will engage in combat, regardless of who actually controls the system. For reasons of making these battles more interesting, they will always occur at the system's largest solar cluster. Solar clusters are:
New York System: Planet Manhattan, Trenton Outpost, Newark Station
California System: Planet Los Angelas, Battleship Yukon (regardless of whether or not its there)
Texas System: Planet Houston, LPI Huntsville
Colarado System: Planet Denver
Cortez System: Planet Curacao
Magellan System: Freeport 4
Manchester System: Sheffield Station
New London System: Planet New London, Thames Outpost, Waterloo Station
Leeds System: Planet Leeds
Dublin System: Battleship Hood
Cambridge System: Planet Cambridge, Cambridge Research Facility
Edinburgh System: Planet Ayr, Perth Station
Tau-31 System: Holman Outpost
Tau-23 System: Tau-31 Gate Construction Site
Tau-37 System: Freeport 10
Tau-29 System: Freeport 6
Kyushu System: Planet Kyushu
New Tokyo System: Planet New Tokyo, Roppongi Station
Shikoku System: Deshima Station
Honshu System: Planet Honshu
Hokkaido System: Chugoku Gate Construction Site
Choguku System: Kyoto Base
Tohoku System: Heaven's Arch
Kepler System: Ames Research Station
Galileo System: (Raiden Bend)
Sigma-13 System: Luxury Liner Hawaii
Sigma-19 System: Gas Miner Naha
Sigma-17 System: Planet Kurile
Bering System: Freeport 2
Hudson System: Planet Hudson
New Berlin System: Planet New Berlin, the Ring, Oder Shipyard
Dresden System: Leipzig Station
Stuttgart System: Planet Stuttgart
Hamburg System: Planet Hamburg
Frankfurt System: Planet Holstein
Omega-11 System: Solaris Station
Omega-3 System: Freeport 1
Omega-41 System: Freeport 5
Omega-5 System: (the hole in the asteroid field)
Omega-7 System: Freistadt Outpost
Omnicron Alpha: Planet Malta
Omnicron Gamma: Planet Crete
Omnicron Theta: Freeport 9
Omnicron Beta: Ruiz Base
Damn... haven't played the game in a while, so most of these will be lacking in details. But that's the location I think they'd most likely happen in.