CMP importer source code
Any one know how the CMP files were imported to milkshape? I would like to make an plugin for 3ds-max 6 and gmax so I don't have to worry about milkshape's vertex limits.
I cant figure out how it was done because I can't decompile the exe and I dont know who built it.
I cant figure out how it was done because I can't decompile the exe and I dont know who built it.