Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Stargate - Apophis Flagship

Here you can discuss building custom ships, texturing and 3D modeling in Freelancer

Post Fri Aug 06, 2004 1:45 am

Stargate - Apophis Flagship

Hi there, I still need to texture it but I really don't like milk shape, i have 3ds max 6 but is there any other way???

Post Fri Aug 06, 2004 5:45 am

Heya DD good to see ya doin FL models.

You can really do the texturing in 3dsmax and then export the whole model to milkshape just make sure to change the textures from BMP to TGA when you do the move since max is ususally a pain the butt aout tga's.

I haven't found a .ms3d exporter that works with 3dsmax 6 yet but you can export it as either a .md3 or a .3ds file.

Crymson (former founder of the SFC Scrapyards)

Post Fri Aug 06, 2004 7:00 am

wwwoooooohhhhh !!! excellent work ... congratulations !!!!
how many triangles and faces ???? because, it's necessary to know before importing under Milkshape, to be sure that's compatible ... because Milkshape is limited and more for CMP exporter ...
actually, for CMP exporter 8114 vertices and near 11000 faces ...
Milkshape 1.7.x, is limited to 65564 vertices and faces ...

i hope to see it soon for kill it !!!!
best regards

Return to Freelancer 3D Modeling and Texturing Forum