Here is a full log from the startup of the server to the crash :
Chargement des données initiales...
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(1111) : NOTICE:General:Current DACOM.DLL version: 1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(1112) : NOTICE:General: Compiled against version: 1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(852) : NOTICE:General
ACOM: initialize: dllpath: 'C:\Program Files\Microsoft Games\Freelancer\EXE\'
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(880) : NOTICE:General
ACOM: initialize: Loading DLL's from [Libraries group.
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\readfile.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\engbase.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\x86math.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\rendcomp.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\system.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\Thorn.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\DebugLib.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\rp8.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'C:\Program Files\Microsoft Games\Freelancer\EXE\shading.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(763) : NOTICE:General:RenderPipeline
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'DirectX8' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'MaterialLibrary' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'TextureLibrary' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Animation' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Hardpoint' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'RenderManager' [ returned [OK
E:\FL\Scratch\Source\Common\GoodList.cpp(450) : *** ERROR: Cannot open goods file ..\data\equipment\engine_good.ini
Démarrage de la thread logique...
Serveur en cours d'exécution, prêt à se connecter.
E:\FL\Scratch\Source\Common\Systems.cpp(3044) : *** WARNING: get_system(LI06) failed.
E:\FL\Scratch\Source\Server\PlayerDB.cpp(886) : *** ERROR: game () has invalid system name (LI06) in player file (C:\Documents and Settings\Jean-Philipe Guertin\Mes documents\My Games\Freelancer\Accts\MultiPlayer\23-527b8c08\05-29ea9b46.fl)
E:\FL\Scratch\Source\Common\Systems.cpp(3071) : *** WARNING: get_base(LI06_01_Base) failed.
E:\FL\Scratch\Source\Server\PlayerDB.cpp(902) : *** ERROR: game () has invalid last_base name (LI06_01_Base) in player file (C:\Documents and Settings\Jean-Philipe Guertin\Mes documents\My Games\Freelancer\Accts\MultiPlayer\23-527b8c08\05-29ea9b46.fl)
LOG: Login on account f5f83e81-446e58ce-d351f930-b8c9b3a8 ("C:\Documents and Settings\Jean-Philipe Guertin\Mes documents\My Games\Freelancer\Accts\MultiPlayer\23-527b8c08"
E:\FL\Scratch\Source\Common\physys.cpp(533) : *** ERROR: BuildPartIVP_Real(): No surface input for part_arch
E:\FL\Scratch\Source\Common\physys.cpp(634) : *** ERROR: BuildIVP_Real(): failed to create ivp_real for part (Root) in file (SHIPS\BOSTON\SABERTOOTH\interceptor.cmp).
E:\FL\Scratch\Source\Common\CShip.cpp(1479) : *** ERROR: CShip::init_physics(): Failed to create ivp_real for SHIPS\BOSTON\SABERTOOTH\interceptor.cmp. Expect a crash.