ship model "spoofing" other ship problem
I am hoping someone has run into this before and can help because it has me totally stumped.
Two new ships in the game. Both work perfect, look perfect, have accurate info cards. Put one in a system with lots of other ships and everyone can see each one by itself without issue.
Put them both in a system together, and that is when the "spoofing" begins. If ShipA enters the space first, when ShipB arrives it will have the appearance of ShipA while retaining it's true stats and info card. The reverse is also true - if ShipB flys in first, then when ShipA arrives it will look like ShipB. This condition is viewable by everyone in the system.
My first idea was perhaps shared .sur files, so I replaced ShipA with an original .sur from one of the standard ships, but it had no effect on the way the ship was drawn. (I'm pretty sure they are not possessed by Nomads, although that was my second thought)
If anyone has suggestions on what might be causing this, I would greatly appreciate hearing from you. Thanks.
Two new ships in the game. Both work perfect, look perfect, have accurate info cards. Put one in a system with lots of other ships and everyone can see each one by itself without issue.
Put them both in a system together, and that is when the "spoofing" begins. If ShipA enters the space first, when ShipB arrives it will have the appearance of ShipA while retaining it's true stats and info card. The reverse is also true - if ShipB flys in first, then when ShipA arrives it will look like ShipB. This condition is viewable by everyone in the system.
My first idea was perhaps shared .sur files, so I replaced ShipA with an original .sur from one of the standard ships, but it had no effect on the way the ship was drawn. (I'm pretty sure they are not possessed by Nomads, although that was my second thought)
If anyone has suggestions on what might be causing this, I would greatly appreciate hearing from you. Thanks.