I guess I would ask - toned down relative to what? Perhaps whoever said that did not mean that Freelancer was toned down over time, relative to previous versions of itself. Perhaps they meant that Freelancer is toned down relative to other space sims, with Starlancer being one obvious case for comparison.
It's no big deal. Every game is entitled to develop naturally in a way that seems fun to the designers. This one just developed differently than some people originally thought it would. *shrug* I don't think anybody is taking it personally or anything...
DATD - yeah, everything you see in that demo was made by me. Oddly enough, I started working on Starshatter right around the same time DA started working on Freelancer - almost six years of some very late nights. So, I'm really glad you enjoyed it!
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--milo
www.starshatter.com