In general, this is an excellent mod in my opinion. I haven't felt this terrified leaving the Manhattan docking ring since my first time playing Freelancer.
Possible bug/tweak items below.
+ Error loading epsilon1.dll
I always get errors in my flspew for epsilon1.dll:
Couldn't load epsilon1.dll! Error code 998
In case it might be a file corruption error, the file is dated 2004-08-32, size is 98,304 bytes, and the CRC32 checksum I get for it is 443437e4.
+ Gameplay on slower-than-recommended systems
It actually works OK on my P3-600 (384MiB RAM, 32MiB nVidia video card). Some miscellaneous crashes on new systems where I'm seeing odd things with rumors and names, so it may be related to the epsilon1.dll error above.
+ Taipan
The Taipan rides a little high in dogfights, enough so that the upper wing plane tends to obscure targets ahead. In my version, the f_taipan model's camera_offset data in shiparch.ini is
camera_offset = 9, 38
After some experimenting, it looks like changing this to 18, 38 is definitely too much, but values in the range of 12-15 generally seem to work well - a decent view of the ship under cruise but the targets don't get obscured by the wing.