Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

My FLMM don''t work...

Here you can find news, get help and comment about the ?Freelancer Mod Manager (FLMM)? for activating/deactivating Mods for Freelancer

Post Sat Mar 13, 2004 6:40 am

My FLMM don''t work...

Hi,

i have a question to someone that's good at FLMM (preferably IGx89).
I want to activate several mods, but this do not work, after i installed the latest version (Beta 10 something).

I wonder why this do not work? It says "You cant activate *mod-name*". That's all. Got a clue?

Post Sat Mar 13, 2004 7:31 am

That's the only message? Nothing about conflicting with another mod?
Is Freelancer running? Does the same error occur for every mod? Does it still not work after doing "Tools/Restore Backups"?

Post Sat Mar 13, 2004 10:03 am

Thats the only message, Freelancer is not running, no mods work; it happens to every mod and it's not working after the Tools/Backup restore.

Edited by - Orillion v3.6.4 on 3/13/2004 10:03:21 AM

Post Sun Mar 14, 2004 3:59 pm

What is the message exactly? There's nothing in FLMM that says "You can't activate <modname>"; all the messages have more info than that.

Post Tue Mar 16, 2004 11:22 pm

I made it work... installed FL on my C:/ drive instead. Thanks anyway

Return to Freelancer Mod Manager