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ARGHHHHHH

Here you can get help with applying those different MODifications for Freelancer

Post Tue May 24, 2005 10:18 am

ARGHHHHHH

Gods sake i have started figuring out how to get the MODS to work and almost manged to get one. now Modmanager doenst work. when i try to actiavte a MOD and it says it wont activate. i have re-downloaded it twice and the same thing happensi t is getting annoying please help

Post Tue May 24, 2005 10:53 am

Please state what it says - as I know it doesn't just say "I won't work" - it usually says its unable to find something, source, destination etc. What mod is it as well?

The best thing I can recommend is that you reinstall the GAME - and not the mod. It may have deleted some files when it deactivated the first time, so delete your Freelancer folder, and then use the CD to reinstall the game.

Post Wed May 25, 2005 1:04 am

Error: FLMM has determined that 'E3 Jedi StarFighter' won't properly activate.
Error: Unable to find section '[BaseGood'(...) in 'C:\Program Files\Microsoft Games\Freelancer\data\equipment\market_ships.ini'

nort neccisarily 'E3 jrdi starfighter but it works with everything

Error: FLMM has determined that 'Speed Mod' won't properly activate.
Error: blah blah blah

Post Wed May 25, 2005 1:20 am

ok my sugestion is to reinstall-again then install the sdk 1.4 whatever it is now, then try installing jedi star fighter again

Edited by - NightHound on 5/28/2005 4:43:30 PM

Post Wed May 25, 2005 7:07 am

Or you can go into my computer\C:\ program files\freelancer mod manager and delete the file E3 Jedi Starfighter. Activate mod manager, if problem persists, then reinstall Mod manger. Tell us how it works out.

Post Sat May 28, 2005 9:19 am

Installing the SDK should fix the problem. It fills in the blanks that some mod create.

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