Getting the mods to work
I hope this is the right forum this time, I was told the general discussion was the wrong one, but not told where to put this topic instead...
Anyway...
Hi everyone, I've just got back into Freelancer, and I've downloaded some mods. I want to try the Open SP mod in particular, as I prefer a more open game (like Frontier Elite 2).
Anyway, I've downloaded the mod manager (FLMM), and some mods. The mods are recognised by FLMM, and I can activate them, but when I run the game (from FLMM) there doesn't seem to be any difference, same opening movie (which I've now seen way too many times!), and same startup mission.
I don't know what to do now, can you help? In case it matters I have FLMM installed on m C: drive, and FL itself on my D: drive.
Thanks for your help,
Mike
Anyway...
Hi everyone, I've just got back into Freelancer, and I've downloaded some mods. I want to try the Open SP mod in particular, as I prefer a more open game (like Frontier Elite 2).
Anyway, I've downloaded the mod manager (FLMM), and some mods. The mods are recognised by FLMM, and I can activate them, but when I run the game (from FLMM) there doesn't seem to be any difference, same opening movie (which I've now seen way too many times!), and same startup mission.
I don't know what to do now, can you help? In case it matters I have FLMM installed on m C: drive, and FL itself on my D: drive.
Thanks for your help,
Mike