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Freelancer Massive Addon 1.1

Here you can get help with applying those different MODifications for Freelancer

Post Sat Jul 19, 2003 11:58 am

Freelancer Massive Addon 1.1

I've just been playing with the Mod thingies... some things are really cool..
but I have some problems with one particular mod. It's the "Freelancer Massive Addon 1.1" that's giving me some trouble.
After the first mission (that you HAVE to do...) and then you have to earn some money. After I completed a mission or something, Freelancer crashes...
Does anyone have an idea?

btw, does the FLM Mod Manager have to be started when I open Freelancer or can I close it?

Post Tue Jul 22, 2003 1:27 pm

Hi,
you can close FLMM.
FMA is designed for SP after the story, so the best you can do is to load your previous unmodded saved game and continue from that point.
There is a bug with waypoint setting, please avoid long intersystem routes.

Tygrys

Post Sun Aug 10, 2003 6:41 am

Thank you Tygrys for answering my questopn as well.

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