Deactivating mod resulting into FL crashing
Hi,
i've been visiting these forums for a while now, and i must say: these tutorials and descriptions about modding ships and weapons have been a great help.
I've modded the bretonian gunboat for personal use, and it's near completement (some final weapon tweaking and then it should be ready).
Activating my mod, and flying around in the ship seems to be going fine,
however, i've encountered a problem when I DEactivate my mod:
Freelancer seems to crash every single time at startup if i don't have the mod activated.
I've noticed the same problem with the "CheapRealisticBattleship' mod, but i cannot figure out the error.
Can someone help me?
Edited by - -jabber- on 22-06-2003 21:36:59
i've been visiting these forums for a while now, and i must say: these tutorials and descriptions about modding ships and weapons have been a great help.
I've modded the bretonian gunboat for personal use, and it's near completement (some final weapon tweaking and then it should be ready).
Activating my mod, and flying around in the ship seems to be going fine,
however, i've encountered a problem when I DEactivate my mod:
Freelancer seems to crash every single time at startup if i don't have the mod activated.
I've noticed the same problem with the "CheapRealisticBattleship' mod, but i cannot figure out the error.
Can someone help me?
Edited by - -jabber- on 22-06-2003 21:36:59