Loading initial data...
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(1111) : NOTICE:General:Current DACOM.DLL version: 1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(1112) : NOTICE:General: Compiled against version: 1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(852) : NOTICE:General
ACOM: initialize: dllpath: 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\'
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(880) : NOTICE:General
ACOM: initialize: Loading DLL's from [Libraries group.
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\readfile.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\engbase.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\x86math.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\rendcomp.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\system.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\Thorn.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\DebugLib.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\rp8.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
ACOM: AddLibrary: DLL 'D:\PROGRAM FILES\MICROSOFT GAMES\FREELANCER\EXE\shading.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(763) : NOTICE:General:RenderPipeline
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'DirectX8' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'MaterialLibrary' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'TextureLibrary' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Animation' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Hardpoint' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'RenderManager' [ returned [OK
does that help figuure out the secret to make it load?
oh and it hangs, won't shut down after trying to load
have to "end task" to shut it off
Edited by - ARGHHHHHHHH on 17-05-2003 04:31:00