Reading player info from a remote FL server
Hello. I'm Korrd, from DiscoveryGC.
I am writing a program called freelancer account manager, and I've been looking for a way to get information from all ships of a given account. Namely, ship, load-out, credits, location and the like, so I can display it on my account manager as extended info about a certain ship from an account.
All that has to be done remotely, via TCP to a server.
Does anyone knows if there is a way to communicate to the server as if I were the game client?
Having all the info on your ships displayed without having to log in to the game would be very useful for my program.
I'm writing the program on VB6.
Thanks.
I am writing a program called freelancer account manager, and I've been looking for a way to get information from all ships of a given account. Namely, ship, load-out, credits, location and the like, so I can display it on my account manager as extended info about a certain ship from an account.
All that has to be done remotely, via TCP to a server.
Does anyone knows if there is a way to communicate to the server as if I were the game client?
Having all the info on your ships displayed without having to log in to the game would be very useful for my program.
I'm writing the program on VB6.
Thanks.