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THN Menu Screen Showcase
The general place to discuss MOD''ing Freelancer!
61 posts
• Page 3 of 5 • 1, 2, 3, 4, 5
Just Found Somthing out... you can use Plot Scripts for THN Screens. I.e. Destruction of Freeport 7, Assault on LCI mitchell... However, Trent doesn't show in Any of them, and more often than not the lighting doesn't work.
The Attack on Sprauge is pretty Awesome. Oh, and most don't work when decompressed.
Does anyone know of a tool that would allow us to recompress them?
The Attack on Sprauge is pretty Awesome. Oh, and most don't work when decompressed.
Does anyone know of a tool that would allow us to recompress them?
Ok, After Cheese had an Idea about a Gas Miner in a Planet's Atmosphere, I Kinda Experimented with Mist FX a lot. after much Frustration and Kicking of my PC, I Put it aside, and made a Low-Orbit Base.
The Idea Here is that the Kusari Navy are Moblizing, and one Destroyer Phases in... (The Timing was Impossilbe, but I got it in the End)
Theres a Meteor Shower in the Upper Atmosphere as well... If you look Carefully in the Second Screen you can Just About Make it out. It's Easier to see when Moving. For those who want to know what FX I Used for it, the FX name Is: <pre><font size=1 face=Courier>rtc_shootingstars_emit</font></pre>
It's Used in the Crete Ambience Script, but you only see it when you take off... Combined with rtc_Shootingstars, It Turns Green. Enjoy.
I took a few Screens I'd Like to Post a Video, but as WT is Under a Rather Large Veil of Secrecy Right Now, I Won't.
Edited by - Ruppetthemuppet on 7/21/2007 11:20:04 AM
Edited by - Ruppetthemuppet on 7/21/2007 11:26:05 AM
The Idea Here is that the Kusari Navy are Moblizing, and one Destroyer Phases in... (The Timing was Impossilbe, but I got it in the End)
Theres a Meteor Shower in the Upper Atmosphere as well... If you look Carefully in the Second Screen you can Just About Make it out. It's Easier to see when Moving. For those who want to know what FX I Used for it, the FX name Is: <pre><font size=1 face=Courier>rtc_shootingstars_emit</font></pre>
It's Used in the Crete Ambience Script, but you only see it when you take off... Combined with rtc_Shootingstars, It Turns Green. Enjoy.
I took a few Screens I'd Like to Post a Video, but as WT is Under a Rather Large Veil of Secrecy Right Now, I Won't.
Edited by - Ruppetthemuppet on 7/21/2007 11:20:04 AM
Edited by - Ruppetthemuppet on 7/21/2007 11:26:05 AM
Here are so many beautiful screens, so I couldnt resist to show some of ours to give you some ideas what is possible ( EvolvedMod ).
I wrote some stories for the menu screen.
The first is the destruction of Honshu through a faction and the nomads ( was a RP-event )
Firing the deathly torps
and some hits at the planet, the beginning of the desaster
The second is just a destruction of a station through nomads and the battle against these intruders:
The peaceful start
The entering of the nomads behind a bs
and the fight and demolition of the attackers
These are only some shots from the whole story.
The difficulty is the handling of the coordinates and the effects. I did a long search after some good tools but didnt fount anything beside the thn-decompiler, which is only the first steps.
The longest of the stories has a script with 34341 lines...
Tak
I wrote some stories for the menu screen.
The first is the destruction of Honshu through a faction and the nomads ( was a RP-event )
Firing the deathly torps
and some hits at the planet, the beginning of the desaster
The second is just a destruction of a station through nomads and the battle against these intruders:
The peaceful start
The entering of the nomads behind a bs
and the fight and demolition of the attackers
These are only some shots from the whole story.
The difficulty is the handling of the coordinates and the effects. I did a long search after some good tools but didnt fount anything beside the thn-decompiler, which is only the first steps.
The longest of the stories has a script with 34341 lines...
Tak
61 posts
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